Darkest Dungeon is a game I liked at first, but its difficulty is what I couldn’t handle on the long run. I breezed through green levels, lost half of my crew on the yellow ones and was totally wiped out several times on red, if I recall coloring correctly.
I was very offended by the fact and never went back
Pokémon Pearl
I don‘t Play a lot of Games, besides Hollow Knight, These are all Games from my childhood that I still like to visit nowdays and I‘m still very fond of. Hollow Knight blew me away a few months ago, really great game with rich lore, an immersive world and intriguing characters.
To me DD is great for the first 20 or so hours…than it gets repetetive.Higher lv dungeons are basicly the same just with higher stats across the board
That you can,t bring high lv heroes to low lv dungeons and that heroes that cleared the final dungeon once can,t return to it (you need to clear the final dungeon 4 times in total to beat the game) makes it extremely horrible
The backbreaker though is the lack of urgency
In games like xcom if your demigod-soldier dies midgame you are like -NOOOOO!!!,he was important.Now i need to play alot differently without that powerhouse…i might not even beat the game without him-
In DD-damm,now i need to return to the low lv dungeons to grind a new hero of the same type up to replace my lost hero-
Thinking about getting into…
ADOM
Dominions 5
Caves of Qud
eador
Im leaning towards dominions 5(sorry aplod for not beeing that impressed by eador)…but ive also played distant worlds and after 80 hours i quit that because its just too little ,game,(mostly simulation…you don,t do enough yourself and the stuff you do is just tedious micromanagement.)
Im afraid that dominions 5 gets there too
I would recommend Qud over ADOM (unless you are broke since ADOM has a free version that isn’t outdated by several years) because cheap deaths are much easier to avoid if you play Qud carefully, whereas in ADOM it is much more common to get screwed by RNGus. Also Qud does a good job of describing most things ingame, while in ADOM you will have a hard time figuring out what the heck a stethoscope is for without looking it up.
But if I recall correctly, you are prefer games where you use strategy and tactics to prevail correct? I haven’t played Dominions 5 or eador, so I can’t exactly recommend them, but don’t they sound more like something you would be interested in then the Rougelikes?
Cult classic defined by being the very definition of an unpolished diamond in its incredibly confusing state: its hard to get into, has an incomprehensible plot, allows you to build with a good variety (if you thought borderlands gameplay was over the top, boy youre in for a R I D E), and is the best FPS ever. Also has the funniest reviews on steam, I guarantee it. go read that now. SEQUEL WHEN, STREUMON?
Final Fantasy Tactics (TRPG, PS1/PSP) (you know this one, dont need no presentation. play the psp version though)
You gotta play the third, man
I played that, its cool- two recs: Faust’s Alpatraum is a similar surreal horror thing, and then Middens which is even further down the surreal line
I dont know how to say this, but, you know, if you like Doki Doki, Subarashiki Hibi is gonna be that tenfold
other unmentioned titles could be FFVIII, IX, XII, Dissidia 012, and Type-0 (ARPG), Hyperlight Drifter (ARPG), Chantelise (ARPG), Borderlands + 2, Hollow Knight, Oxenfree (horror), and Subarashiki Hibi I guess? thats a visual novel though
These are all for pc
i can see why, baldur’s gate 2 is pretty iconic and from what i’ve read, you can roleplay better in it than in the poe series.
nonetheless i’m just in love with the genre and i do my best not to drop games i’ve started playing, if ever i can’t finish them it’s coz of factors like the game is broken or my device can no longer play them.
I also love black isle’s icewind dale 1 and 2, but if i had to compare planescape to it i would say that planescape is more interesting game. Icewind dale have better soundtrack though.
I used to play some fun noncommital flash games like armed with wings and some wizard game on kongregate with some surprisingly insane depth, such as like 5 different op weapons hidden in hard mode levels and like tons of easter egg rooms in the sky of the final boss level. (Also handcuffs)
Well iwd is like a Dungeon crawler with the infinity engine but basically got no story or deep dialogues. The 2 was particularly interesting cause it had the d&d 3rd edition ruleset though, which was way better than ad&d 2nd edition imho