Starhorn draw was a problem, IS a problem. (see my thread above as to why). Not only because it didn’t suit the faction much nor provided all that much tangible benefit. With draw being so valuable, providing your opponent with a free card was a very, very bad downside. Furthermore, Magmar was not the faction that wanted to spam minions, rather they wanted single tough minions. They had no benefit to spamming tiny minions unless you went with out-of-faction cards. Shim’Zar partially solved this by maknig battlepets…but 2 minions are not enough to bridge that gap.
CP has chosen to solve the problem of Starhorn’s BBS’ downside by focusing this expansion on him. Or rather on card-draw. If every faction has reliable card-draw cards then drawing cards for the opponent isn’t that much of an issue. This still does not solve Starhorn’s issue, since they gave Magmar reliable card-draw as well. So why would you run Starhorn if Vaath can draw just as well? You don’t as is being proven.
Magmar still lacks the spammability needed to make this extra card-draw work properly, with only Rancour and a sub-par 3-drop being added for the early game to the faction that loves the 4-slot. There is no reason to run Starhorn for his extra card when Vaath’s is valuable all through the game and he can get cards as well.
That being said, Card-draw does seem to have found a niche in the Magmar faction: It is part of the self-harm archetype. Tectonic Spikes shows this, you hurt yourself to draw cards and those effects activate other mininos and effects (Twin Fang and rancour). Mark my words, we’ll see more cards for Magmar that function with harming your general that will function with a similar effect.
Unfortunately most of these cards only have card-draw as a peripheral effect in function of self-harm. If you play Tectonic Spikes to get Rancour or Twing Fang bigger, you don’t really care about the card-draw. The cards that do care about the card-draw directly: Visionar and Vindicator also only care about the card-draw in a peripheral way. They’re just a way to boost their stats. These mininos don’t utilize the extra cards you draw. Their growth could just as easily be activated by any other effect (such as for example, gaining stats whenever your general is hurt. Speculation on my end).
Magmar still has no real reason to have a general that focusses on card-draw. Their faction still has no reason to use card-draw as an effect besides it being just a medium to get certain effects that have nothing to do with card-draw. That they have been given Card-draw, which was one of their primary weaknesses is also very frustrating for the opponent. And where Sajj was given minions that support HER bbs with Starhorn it’s the other way around: Minions are given artificial card-draw scaling that can function decently without Starhorn’s BBS. This is both good and bad, good because this means that Starhorn and Vaath can use the same minions… Bad because why would you use Starhorn over Vaath if you can use Vaath whose BBS has no downside.
Those are some quick lunch-break thoughts.