I wouldn’t mind seeing Circle of Desication and Scion’s Third Wish being changed. Right now, they just seem too clunky and Situational.
Scion’s Third Wish
3 mana: Dispel a target minion. Then give it -3/-3
Vetruvian is thoroughly lacking in removal options. Since they already have enough minion buffs that give flying, something like this would aid tempo and control variants a lot while still allowing the (currently non-existent) buff- based Vetruvian to exist.
Two Looped Limacon (formerly circle) of Desiccation
8 mana. Destroy all non-structure minions. At the start of your next turn, Destroy all non- structure minions.
This makes the spell a bit similar to the old time maelstrom. You can use it to clear the board and then block your opponent from playing minions next turn. Effectively, this is a complete board clear that gives you initiative on your next turn. There are some ways to play around this and you have to be loosing to gain any value from this so overall, it seems balanced
Psychic Conduit
4 mana, take control of exactly two target minions with mana cost 2 or less (cannot be played if your opponent has less than two 2 mana minions)
So far, there are few, if any, tools to counter early on board aggression. Small minions are some of the best, and hardest to counter, in the game. The existence of a card like this would force some decks to hold on to their smaller minions or not play 16 2-drops. Like Zen’rui, but only less frustrating. This can be easily played around by holding on to your 2 drops or playing more 3 drops.
Would love to see how someone reaches this conclusion though!