The answer is going to be Entropic Gaze right ?How in the world could CPG make a 2 mana do 4 damage draw a card,How in the world could give a faction a 4 mana spiral technique? Well for the longest period time in duelyst Songhai had been running with a 5 mana spiral technique.I am glad CPG made Gaze because if you can see the absurdity of gaze you can see how bloodrage mask or even crescent spear in conjunction with Phoenix fires is kinda the same thing.
This isn’t a nerf thread,This thread is about perception of damage on how players totally blank out in one area but go this is fine over all most the same thing.I have seen the statement Thumping Wave/Elucidator is bad Magmar shouldn’t have access to that amount of out hand damage for that cost but Magmar has always had bounded lifeforce.Which is at the least 10 damage out of hand for 7 mana.
Now I think my point is probably going to be missed,Yes Thumping Wave is an issue it gives Magmar a little to much reach with damage.Yes Gaze is a problem in one package it is mana Vortex/Phoenix fire but the card draw is immediate and damage is 4 instead of 3. I don’t get how people who are complaining about gaze didn’t complain about blood rage mask and mana vortex.
If you can’t find something to talk about in this topic then
What do you think of out hand damage in Duelyst?
What do you think is fair amount of damage that can be done at 9 mana? Are OTK ever okay?