I don’t think that data really makes your point particularly well. The first graph on that link has been roughly flat since HS launched, and flat at a very large number. Sure, there are variations related to expansions, but they had something like 10,000,000 players within a month of launch and the player base has only increased in size, overall, since then. I don’t think this is a good basis for comparison at all.
I’m not a doomer about Duelyst, I’ve been quite consistent in saying that I look forward to this game having a bright future. I am simply saying that I believe there is cause for concern seeing top players quit out of boredom, player numbers diminish, and queue times increase. I don’t think anyone should freak out about this, but neither should they dismiss it.
I would like to see CPG ramp up the marketing engine and generate some excitement. Let us in on their plans for the immediate future and into next year. We are the ambassadors for the game, the enthusiasts, the ones who spread word of mouth, positive or negative. I hate seeing Duelyst players talking up (IMO) inferior games just because they are looking for more variety they can’t find here.
And also IMO, it would be better for everyone if the word “discoverable” was round-filed permanently. Obviously they can’t make exact promises before they are ready. But it’s been many weeks now since even a peep was heard from anyone about what is coming up. This is bad for player morale – and bad for business.
There should be a weekly newsletter at the very least discussing upcoming plans and features, what’s being worked on, etc. Players kept in the dark will wander off to somewhere brighter.
