Upon mobile release a wave of new players is bound to splash us. When that happens, it would be nice for them to have a variety of sources to learn from, so they can enjoy the game we all love, to its fullest, fast. Im not saying that there isn’t enough content (shouts out to ALL Streamers, Youtubers, writters of 9Moons, Turn2Mystic, Manaspring.ru, Scrypt makers and helpful members of Reddit and Forums), Im simply calling for a community brainstorming regarding the introduction and guided development of new players.
The thing is, as an old player, you, like myself, find many things natural and intuitive, like the existance of 2 generals, the way BBS works, the way battle pets move, positioning, contesting mana tiles, general guidelines for deckbuilding, replace and so on. Duelyst is a complex game and it can ne confusing for someone just exploring it to see the big picture, especially if they don’t fully understand the interdependence of seperate mechanics and principles. Im regulary ‘head-hunting’ for new players, and when I do find someone, I try to offer them as much guidence as I can, but the thing is, I always find myself ‘data-dumping’ them because theres many things to talk about and the priority of importance is hard to asses.
Here is my suggestion, create a site, or a simple sticky thread here, that would provide links to different resources (like articles and videos) organized by not where they come from but rather ahat they teach. So for instance, a dropdown list called “deckbuilding help” or “Replace” or “Board advantage and Tempo” would contain links to all resources regarding the certain topic. The Dropdown manues would alsobe orginezied in the order of importance, not in game importance, but the learning importance ( you can’t really make sense of importance of mana tiles if you don’t understand tempo). The dropdown manues could also be within dropdown manues labled “new to card games”, “new to digital card games”, “coming from Hearthstone” and alike, so the navigation becomes even easier.
Again, I call for community brainstorming regarding what can we do to teach new players. Tell me what you think would be the learning priorities, what teaching aproach would be best, how to make sure new players find what they are looking for and everything else you think is important.