Duelyst Forums

Unearthed Prophecy - Vanar Blinding Snowstorm

so you can keep them on that side of the board so you can get your infiltrate minions an extra hit in or wait for enough mana to get a big spell off

But why would I let them live when I could just kill them :thinking:

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so they cant run away from you as you smash them

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snowstorm -10 out of 10 card should never exist unplayable

It’s an interesting card and I wonder how strong the slow down effect actually is. In principle, I see very few reasons to play this over Skorn, but this may prove wrong after testing.

I cannot foresee this being played over skorn.

One reason could be that opponent can’t cross the suicide-column (middle) in one turn. (–> Glacial Fissure)

You could also bodyblock with the skorn body so they can’t cross in 1 turn.

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ā€œCan move 1 spaceā€. Does this mean you can still move one diagonal just like normally?

No, moving diagonally costs 2 movement.

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I would say Vanar is DEF a AoE faction. I think this fits into Vanar perfectly. Will for sure be building a Vanar deck that is the least fun possible to go against lol

I like Vanar BECAUSE they are so toxic, it really is the identity of the faction.

Took the words right outta my mouth

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I think the indecipherable screaming is an ecstatic scream of joy.

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Perhaps, but it wasn’t specified, so I can take it in whatever form I like.

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My sarcastic humor just doesn’t seem register anymore :frowning:

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This card can set up the board for a Fun(-derhorn) surprise. I really like how this new expansion is making much better use of the board!

Wooooaaa :smiley:

I love waking up with new spoilers!

So awesome, I love it!

I already have a surprisingly good deck called ā€˜stunlock’, and I will improve it so much with this expansion :smiley:

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Looks a little garbage but I’ll play it anyway because it looks fun (and annoying) :smiling_imp:

Also, why there’s always 2 polls in spoiler threads?

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I love how the Vanar faction ā€œInfiltratesā€ the forum posts for Vanar cards and down plays them. Like WE DIDN’T JUST GET A CARD THAT TELEPORTS UR OPPONENT TO YOUR SIDE OF THE MAP WHEN YOU DAMAGE Them. So now I gotta pray to rngesus to get a good spot to not be forever stuck on your opponents side. You make it to the center tile cause you know u only move three spaces in three turns. You get to center then you take a cold one worth 8 damage.

You can still move diagonally.