Duelyst Forums

Unearthed Prophecy - Vanar Blinding Snowstorm

But why would I let them live when I could just kill them :thinking:

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so they cant run away from you as you smash them

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snowstorm -10 out of 10 card should never exist unplayable

It’s an interesting card and I wonder how strong the slow down effect actually is. In principle, I see very few reasons to play this over Skorn, but this may prove wrong after testing.

I cannot foresee this being played over skorn.

One reason could be that opponent can’t cross the suicide-column (middle) in one turn. (–> Glacial Fissure)

You could also bodyblock with the skorn body so they can’t cross in 1 turn.

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“Can move 1 space”. Does this mean you can still move one diagonal just like normally?

No, moving diagonally costs 2 movement.

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I would say Vanar is DEF a AoE faction. I think this fits into Vanar perfectly. Will for sure be building a Vanar deck that is the least fun possible to go against lol

I like Vanar BECAUSE they are so toxic, it really is the identity of the faction.

Took the words right outta my mouth

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I think the indecipherable screaming is an ecstatic scream of joy.

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Perhaps, but it wasn’t specified, so I can take it in whatever form I like.

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My sarcastic humor just doesn’t seem register anymore :frowning:

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This card can set up the board for a Fun(-derhorn) surprise. I really like how this new expansion is making much better use of the board!

Wooooaaa :smiley:

I love waking up with new spoilers!

So awesome, I love it!

I already have a surprisingly good deck called ‘stunlock’, and I will improve it so much with this expansion :smiley:

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Looks a little garbage but I’ll play it anyway because it looks fun (and annoying) :smiling_imp:

Also, why there’s always 2 polls in spoiler threads?

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I love how the Vanar faction “Infiltrates” the forum posts for Vanar cards and down plays them. Like WE DIDN’T JUST GET A CARD THAT TELEPORTS UR OPPONENT TO YOUR SIDE OF THE MAP WHEN YOU DAMAGE Them. So now I gotta pray to rngesus to get a good spot to not be forever stuck on your opponents side. You make it to the center tile cause you know u only move three spaces in three turns. You get to center then you take a cold one worth 8 damage.

You can still move diagonally.

If so this card is even more useless.

Which is ok, Vanar did not need more OP spells.