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Unearthed Prophecy - Neutral Wild Tahr

Stacks…even juicier!

This little piglet is even better against battle pets. Nicely done!

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“Enemy” usually includes generals.

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Yeap, otherwise it would specify minions :stuck_out_tongue:

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3 mana 2/4 with frenzy is good but a 3 mana 5/4 or more with frenzy is insane!!!

Cool effect, could see some play in slower decks to combat aggressive decks. Not sure how impactful it will be, but stackable +3 damage seems pretty strong.

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This is really super cool! I don’t know if it’s strong or not, but it’s quite inventive and I like it

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It’ll at least make you think about attacking with more purpose now.

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That’s really cool! So if you want to remove it, you better do it in one blow or else mayhem will follow.

Maybe Kaleos can use this to get massive Frenzy potential (even though the 3 slot for Songhai is clogged enough as it is). Zendo to force value maybe?

Cool card, pretty Impractical but cool nonetheless.

At least he has synergy with astral phayzing and cosmic flesh.

This could be really gopd with movement spells. Nethermeld, MDS, jux, hearth sister, etc
Its that threat that says, do you really wanna attack me?

This card is really cool. “I activate my trap card.”

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Answer me or die minion.
don’t attack, use spells this turn, hopefully.
I don’t think there is going to be enough room for all dispels needed with this expansion, lol

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This is going to be real nice on Kaleos.

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This is a really good card that will be run in a lot of budget decks. It is a 3 mana minion that will almost always get 5 attack if not answered. If you play the minion, the opponent can’t attack twice without having to take a 8 damage frenzy.It is also kills anything that attacks it at that stage of the game, when it counterattacks with 5 attack. Extremely good in Songhai, especially Kaleos. I can see it seeing a lot of play. Lightbender once again, must save all of our butts.

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I believe that’s the idea…:sweat_smile: until proven otherwise.

Just to clarify, this gains attack any time an enemy attacks anything, right? Not just itself?

Holy guacamole, I think that makes up for the fact that the minion is obviously a babirusa and not a tahr. A 2/4 frenzy for 3 is acceptably meh, but if the opponent attacks, which is extremely likely, it can be stronger than Serpenti for half the cost. The synergy with provoke should also be acknowledged. Just some crazy damage potential on this thing.

2 Likes

Actually I believe that the Wild Tahr only gains attack on the opponent’s turn when they attack, once their turn ends the attack buff(s) that the Wild Tahr receives will dissipate.

Edit: Yea I misread the card text, what can I say, not playing Duelyst almost for a month has made me quite rusty.

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Nope it lasts till your turn ends.

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Nope. You’d be wrong.

1 Like