I don’t want to hijack the thread, so I will be brief. I will be happy to discuss this more in detail privately or in a separate thread.
IV was not a bad expansion, but it was nowhere near to UP or even Shimzar. UP brought to the game many positioning effects, which was exactly what the game needed at that point. Also Sentinels were an intriguing addition to the game despite a few bugs.
Conversely, IV brought:
- New generals
1 and 2 were a complete failure and basically never saw play. About 3, I’m not quite sure it was a healthy addition to the game - the card pool already has troubles at supporting 12 generals, let alone 18.
I don’t want to be overly critical, but I found IV rather uninspired and ToM has these big design flaws which drave me a bit out of the game…