I’m bored and can’t get to sleep so I finally decided to take this idea off the shelf.
Basically this is a tournament only deck where the wincon is to tilt your opponent so much that they harass you so you can get them dqed. It’s tournament only but I included Seraphims for chill players who are impossible to tilt and if you want to play this on ladder.
Your main wincon is to abuse Alcuin Fugitive + Hailstone Prison and Malicious Wisp + Mirrorim to annoy your opponent till they harass you. On ladder they are less effective but can cause your opponent to play worse by putting them on tilt or just do their as a solid removal engine and an alright disruption engine but on ladder I would Mirroring Cryptographer to BBS your opponent lots and to guess when you would and wouldn’t have another so they can position optimaly. To add to this.Concealing Shroud is run to give you free turns and Alcuin Loremaster for extra Hailstone and Shroud shenanigans.
If you’re player 2 a turn 2 Glacial Fissure scars your opponent the entire match, making them never keep their general or high value units in the center.
Gravity Well happens to be a card that tends to put people on tilt as well but it’s more so to delay my opponent and as an opener.
Cloud Caller is one of Vanar’s best removal options and works with both Alcuins as well.
Ravager is another removal option.
What I’m currently looking at:
- Snowchaser: Functions as a faster timer on my opponent if I can’t break them.
- Crystal Wisp: Lets you get to the endgame faster.
- Blood Boundmentor: Functions as a faster timer and works with Cryptographer and Cloudcaller.
- Frostburn: AoE if needed.
- Wanderer/Nemetown: Added consistentcy.
- Spirit of the Wild: End game nuke.
Don’t bully plz.