Do people forget the replace mechanic exists?
boiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
Do people forget the replace mechanic exists?
boiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
okay look here boiiiiiiiiiiiiiiii
4/3 for 3 mana vs 3/3 for 4 mana.
if we’re talking about replacing after 1 play of hunt/blaze here’s a side by side comparison.
for the sake of argument let’s assume draw/replace has a 50% chance of being good or bad.
here’s what happens with hunt:
i’d have less chance of bricking with blaze.
and the best part? i have 1 mana more than the hunt guy in case I need to playthat topdeck immediately.
play it 0 times: it’s a brick
play 1-2 times: blaze is better
play 3+ times: waste of mana
Hunt is good when you hit late game so you can consistently bbs and pull out two 3/3 dongers to grind out your opponent.
Blaze hound is good in aggro cuz its a cheap body that replaces itself, not good late because it doesnt repeatedly grind value
Its that ez. I have seen many many cards exactly like both of these, and they fit in different places
Also the secret to s is to just grind the f*ck out of ladder as if it was Zero Two
Gottem
Case by case analysis:
I play Blazehound:
I play Endless Hunt:
Also;
Its pretty simple guys.
Aggro is b hound
Control/midrange or ramp is hunt
This honestly shouldnt even be a discussion
idgi 2 dindongs seems like a weak thing to run at 9 mana 
sure it’s better than whatever a failed aggro deck could throw at you at that point but…
against midrange, other control cards, mythrons… it won’t do much.
like, the only advantage hunt has is the “enemy won’t draw”.
When you are topdecking, chances are your opponent is too. In this case, hunt has reliable value compared to one shot plays like emps or others.
Also, if you REALLY wanna be smart, hunt in any kara deck or eith nemeton or wanderer is disgusting.
4 mana 4/4 repeating. Or 4 mana 5/5s. Or 4 mana 7/7
But thats just some extra juice
2 dingdongs is actually kinda decent when you aren’t even investing card advantage and going +2.
It does a lot against everything but some mythron decks, which the rest of your deck should be able to.
No, the MAJOR advantage is an endless source of minions, I actually hate it when people call this a draw card.
In this case specifically, flygon is undeniably correct. The ability to maintain your current card advantage indefenitely ehile commiting decent board is very good for grindy games. Where hunt sucks nuts is against decks with a faster clock. Such as aggro cass, vet, or SOME fast combo decks
Also you are all troglodytes because a true intellectual like me knows that war talon has the best late game value. It has TWO KEYWORDS! How orgasmic
A true learned academic plays ROOK
The secret to s rank is all the keywords.
Also, would anyone like to see a tournament where everyone can only have minions with keywords?
It actually sounds pretty weirdly fair. I cant think of any truly busted decks w/ alot of keyworded minions in them rn
0 voters
well since the topic just got derailed, lemme put it back on course. How long would it take to get from silver to S?(for an so-so player like me)
Probably maybe 2-3seasons, depending on current collection and skill, if you were to either start playing a good deck or got a large skill increase

screenshot from a dude.
Thats a perfect example. All s rank takes is grind time
getting to s-rank with a budget deck (a term generally understood to mean 2000 spirit max) doesn’t take exceptional skill, it just takes the right deck. the challenge is in the trial and error it takes to find it.
The minimum is 54 wins from rank 11.
extremely useful. because everyone has 54 win streak at some point or the other
I did it in 59 this month but i messed around with Mech reva inbetween my climb FeelsBadMan.
That said a lot of it does come down to time and having a good deck that you can pilot relatively well.
damn. and i was trying to crack a joke. feelsbadman. it took me i think nearly 72 wins to get to gold. damn again.