Murphy’s Law states that the worst thing that can happen in a situation will happen. Therefore, if getting an expansion were bad luck rather than good luck, we would get an expansion. So here’s my idea: make a situation in which an expansion would be a stroke of bad luck.
But how is that possible?
Well, consider the following scenario: rightfully assuming that the expansion is never coming, you buy sixty core orbs with the gold you saved up and then craft a bunch of cards with all your spirit. The next day, a new expansion comes out of nowhere with a similar system to Trials of Mythron: every 10 orbs you get some awesome reward, and there are six total rewards. Not only do you have no gold to buy orbs of the new set, you also cannot instantly have access to the awesome rewards, and you have no spirit to craft new cards with. It’s back to the grindstone for you. What terrible luck!
So you see. Of course, one person doing this will not shift the cosmic scales enough to cause an expansion to be released the next day… but what if everyone on the Forums participated? What if, on January 31st, at midnight, we all make an offering to the gods of Counterplay, spending all our gold and spirit, and there is a surprise expansion the next day?
And if the expansion doesn’t come, you lose nothing; in fact, you gain cards that you otherwise would never have crafted or opened in packs.
But the point is that we cannot possibly get an expansion without it being a bad thing. If we all follow my plan, then we have a slight chance of getting the worst expansion in Duelyst history, and we’ll all be behind in gold and spirit – but wouldn’t that be preferable to staying in the Wanderer meta forever?
WHO WILL JOIN ME?
- Sure, why not?
- Not me; I’ll hold onto my gold and spirit for as long as it takes Counterplay to put out a new expansion.
- I already spend my gold the instant I have enough to buy an orb.
- Not me. You’re crazy!