Before delving into the topic, a little background about me. I started playing Duelyst in February 2015, which means I experienced almost all of its iterations. I’ve been playing card games, both physical and digital, for almost 20 years now.
There is a problem that I see surfacing in many different threads in various forms: a lot of people tend to ask for nerfs to cards which are, in their opinion, overpowered. There are others who approach the same problem with a different mentality, stating that cards which are over the curve will always limit card choices, because when a card is so good it will automatically fit into any deck. Just recently, there was a thread which, as an example, said that “Lantern Fox is so good that no matter what version of Songhai you are playing, you are basically forced to use it”.
My point of view on the matter is twofold: on one side, I agree that having Lantern Fox in every deck is gonna get boring, sooner or later, because it will take away the chance for other cards to be played; on the other side, I can’t wait for other powerful cards to show up and to use them alongside Lantern Fox.
Card games always have to face the problem of keeping their cards relevant, while making new cards that are considered by players. Usually this is solved with rotation, something that Hearthstone recently started doing to solve the ubiquitousness of certain cards (mainly Dr. Boom and Piloted Shredder). Now, I know it is far too early for Duelyst to think about rotation, but I’d like to spark some discussion among players, and maybe get the devs to read this.
I’d like to see something like this in the future:
Each season, only the most recent set and two sets chosen at random are legal for ranked. (basic cards are always legal)
This would mean that each season the meta is shaken up and constantly changes, allowing more cards to have their chance to shine, without having to resort to nerfs. At the same time, since the most recent expansion will be always ranked legal, it still allows Counterplay to get revenue for their latest products.
However, to make this possible, Counterplay would need to:
- Introduce a game mode where all cards are usable (unranked?);
- Make it so that monthly cards get added to the most recent set, to keep them numerically balanced;
- Include core in the rotation system, meaning that in some seasons core won’t be legal.
What do you guys think? Once again, I know it’s too early to talk about this, but I want to hear other opinions and hopefully get the devs (who probably already have a plan) to at least consider this idea.
Thanks for reading! Apologies for the huge wall of text and my english syntaxis that sometimes kinda sucks.
