Oh okay, I’m glad I don’t have to face that. So many eggs !!! Thanks for telling me 
The Church of the Mankantor (Magmar Thread)
I’m so about to try that on someone before the patch hits lol. 
Thumping Wave - Think everyone knew that a nerf for it was going to come for it at some point so its not really surprising.
Flash Reincarnation - I’m gonna miss the old version, since you could do cool things by double flashing (personal favourite with Taygete for 4 AoE damage). But its understandable that it had to change at some point to allow for over-the-top things to be reduced and maybe allow more fun cards to get made for Magmar.
Chrysalis Burst - At the moment the nerf makes no sense, but maybe with expansions down the line it will. I don’t think its a particularly dangerous card as of now. Its just a card that either gains or loses a lot for you depending how good the opponent can deal with it. Most people don’t use it at 4 mana, and at 6 CP might as well completely redesign the card.
Can’t really say on the newer cards if something about them needs to be done, since I haven’t really played this season (maybe done about 5 games). Think overall the state of Magmar should be fine, C Burst won’t affect current decks, Flash will slow down big minions coming out but that shouldn’t kill Magmar and people may just switch Juggernaut out for something else while Flash Sunsteel is still a thing. Thumping Wave will slow down aggro style Magmar but slower Magmar decks may come into play more and rotate out rush minions + Thumping Wave for more control style stuff.
The one eggmar main here is still completely furious.
I agree that c. burst nerf is to prepare ground for more egg support in the future.
No matter how many times people say that, it still doesn’t justify nerfing it now before those new cards are even teased. Apart from tgat it also really feels like the equivalent of a store raising the price of a product just so they can put it on sale.
Or it can be case of the them making sure that players aren’t use to having Chrysalis burst anymore as a early option.Waiting until there new options does not mean you will be any more happy that burst gets changed but it does break the habit of you playing burst a certain way.
Chrysalis burst wasn’t a good card for Magmar players honestly good riddance,In the past having to depend on such a undependable card was annoying. I am glad i don’t have see any more the rex,gro,Kujuta,Vindicator Chrysalis burst turns.You can make a legit complaint about them moving it to 5 instead of 6 but I rather them take the card of the game and that what this change did. I won’t be surprised to see when the next expansion come that they redesign the card into something completely different.
As Control Magmar(Egg decks are control archetype) player I am happy the biggest obstacle to egg decks being good is gone.
On an unrelated note I just remembered…we got a new expansion and still no grandmaster.
As an advocate of the Magmar Vetruvian alliance and their embassador, I come to you with the following news:
I’ve been playing a very basic Golemar build with Starnhorn, consisting of basically just Core and both expansions, with additional support of a single Golem Vanguisher from an orb and crafted sets of Flash Reincarnation and Golem Metallurgist.
It’s so much fun! It’s just plain old fun, at least against other strong body builds. Playing without high impact cards like Makantor is great. I did a six game run this morning with just a few minor tweaks here and there, and almost every game was interesting.
After Vetruvian, it’s cool to be able to play some big bodies for a change. To be fair, without the support of other high impact cards Lavalasher feels fair even.
Golem vs. Golem (from any faction) seems really enjoyable.
The lore on Vaath and Magmar was amazing in patch.I wonder when we are getting the backgrounds on the current generals remember awhile back they said it was coming
The one eggmar main here shouldn’t be furious.
Now they can make cheap cards that actually let you hatch things.
Good point.
Wild Inceptor as a 2/3 for 2?
Morin-Khur for 3?
Let the dreams come true! 
I was sure I’d still lose! Thank the Croc they didn’t draw into a kill.
Always pack a singleton Croc’o’caust! Cleared the illusionists with that. No way I could’ve gotten there without it.
Last Faie just fed on my Flashonaut’s eggs, and made mana omelets though. ;__; I used the crying emote.
Thoughts on Rifts Magmar
-The Bad
- 1 set of 2 drops and it is Phalanxar
- No third removal aka egg morph or thumping wave
The Good
1.Natural Selection, Admanite Claws,Plasma Storm aka the core one man army/vaath smash,artifact Vaath.Basically your goal in rifts is to get flash reincarnation, earth sphere(or healing) and some sort of removal to deal with range threats.You go in knowing that need this stuff you will have a pretty good deck
2.If you don’t one man army vaath then Golem focus isnt bad option
Reva is the clear best general early on Rifts but imo Songhai deck doesn’t have a clear path to good deck,I like that I am couple cards away from Vaath Smash with Mediocre Golem minions and is one of few archetypes in game that doesn’t care about 2 drops
The good thing about having Phalanxar as your early 2 drop though, is that you can pretty much use natural selection on your opponents minion regardless of what it is. Its how I won against a Reva opponent when going first since their dropped widowmaker as their 1st turn play and was able to get close and stay close after that, while using Plasma storms to keep low attack minion out of the match.
Also helped that I got Arclyte Regalia as one of the free 5 upgrades on the free run.
I already gave my thoughts in another thread, but to sum up I’m pretty okay with all the changes except for Chrysalis Burst. They just killed the card without compensation, and they didn’t change any eggmar stuff yet, so we’re just left with a dead card until the devs decide to throw us a bone.
Lavalasher definitely needs to be nerfed, it’s too universally good. Ragebinder I’m pretty okay with; it’s strong but not over-centralizing. There’s definitely stronger 3-drops in the game.
This week in Magmar stuff
After watching the DWC did you see any Magmar decks that stand out to you?
Mech was big winner,what do you use to counter Mech decks as Magmar player Shroud?Tiger Thumping Wave? Emp? Lightbender? Sunset Pargon? What is best option for Magmar a faction without dispel in faction.
From my point of view Mech isn’t a thing on ladder - so I don’t counter it.
Expecting many netdeckers (not meant negative - I’m doing it by myself more then I want) now jumping on the Mech-train I’ll tech in one crossbones if needed.
Puh! Or Rainbow Pony - it might be more useful in general, I love it by it’s artwork and I have a Prismatic one! 
(Hard facts as you see…
)
Didn’t watch most of DWC but the games I did happen to see were the same match up 3 times. Nothing that I saw really stood out, except for the Songhai decks but that is more due to the fact I want to learn Songhai more but I just don’t have the cards like Fox, Zendo etc to make a good deck.
Its probably why it did so well at DWC because people didn’t expect it. I’ll be teching in Crossbones for a couple of weeks since Mech will probably rise in popularity. On ladder its a thing that is always around, but goes up and down in popularity a lot more than any other deck.
It seems while I was on my… “Spiritual retreat” someone burned down the church. But like the mighty phoniex mankantor will always rise anew.
You can’t spell mankantor with out Man Kan. On the changes they were necessary each and every of them made making cards for magmar difficult. Thumping wave Was and still is the overall best card. Finisher/removal huge burst th is card brought it unless this card becomes 6 mana I dot. See me taking it out. Chrys burst was one of the most devastating p1 turn 2 plays u can make. You had to pray for bad spawns just to come back from such a play. It’s now a mid-late game play but that means cp has no excuse not to print cards that work with eggs or protect them. So a plus for the longevity of the
. Flash REINCARNATE Is still THE RAMP CARD one of the main reasons we don’t have a Grandmaster yet
