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The card zir,an needs

what ziran needs is a 3 mana 4 6 zeal 2 6 without zeal that heals general equal to damage dealt
since they like to print such beefy cards

The thing about dioltas is that its very vulnerable to dispell and transformation,can be kited around and also gets hardcountered by natural selction
It doesnt ensure healprocs and at 4 mana its already worth removing(given how plentyfull that is)
That structure would be immune to most removal and wont be just bursted down the turn its played

What Zir’an really needs is some good lategame. As much as I hated pre-nerf meltdown, it was the threat that Zir’an needed to be relevant. Maybe something like:

8 mana,
7/7
Opening gambit: restore 4 health to your general. Whenever something is healed, deal that much damage to the enemy general

3 Likes

the point is that suggested card doesnt do anyhting for ziran sorry to say gud try tho come again later or wait for expansion to hit to see what new toys ziran has to playwith

not bad but something is off… first and formost ziran has to me the best late game we need early game ramp first to be honest

,best lategame,?
How you come to that conclusion?

28 lyonar ribbons won most my games with excelsious

I despise people who want their faction to be OP annd than deny that…so i tryhard to not suggest something broken

lavaslasher still around (my most hated card in the game) thunderhorn gunna be a thing so why not give us some broken stuff too lol

I didnt ask for justification…i just want to know what you call ,best lategame, so that i can try it out myself

will post decklist soon just hit rank 10 from rank 20 in just 2 hours once i reach diamond u will see… youtube video will be posted soon excelsious vs vanar arcanyst

War Judicator seems really good when it comes out. It’ll be anti-Plasma Storm as well as anti-Natural Selection.

Or

You could heal your minions after trade

Just a thought

yea i guess but vanar counters with displacements

GL doing that against a buffed up vaath while makantors,lavaslashers,natural selection and plasmastorm wipe out everything you play with ease

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Plasma storm hurts Zir’an so much. Pretty much all of her minions have 3 or less attack and, unlike Argeon, she has no way of buffing them. Heck, I would wager to say it hurts Zir’an more than Vet! At least Vet has Allomancer and Pax…

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greatest of ease i feel your pain bro

So you’re saying that playing a 0/10 for 3 mana will help you keep a board against magmar?

Haha.

It was the intention but i ended up focusing too much on not making it op and ,nerfed, the idea
First idea:
3 mana 4/10 can not attack generals or minions and cant be targeted by ENEMY spells and damages itself by 1 at the end of your turn…THATwould be beyond broken but it seems like i nerfed it too much…i entirely focused on reducing that broken card that would…counter vaath:D to something not op

*sorry for my lack of concentration…i posted the primal idea incomplete
Theres a reason this is just an idea

There will always be something that answers certain cards in the game. Vanar seems to have all the answers.

But the Magmar matchup is eased a little with War Judicator, which is a big one for Zir’an. Imagine combining it with Nightwatcher.

Natural Selection/Thumping Wave oh wait, can’t target anything.

Plasma Storm oh Judicator lives.

Lavaslasher oh can’t hurt Nightwatcher, and Judicator lives.

Rush minions oh yeah Nightwatcher.

I think you’ll be able to tech for your bad matchups. :wink: