Duelyst Forums

Talking of S rank being broken

Problem is that’s just a grind fest. Your ranking is mostly determined on just how much you play. Reverse those numbers and it’s more about skill.

Win +3 points, Loss -5 points

As for starting position. Game just tracks those numbers from the start, or once you hit diamond, so you have your win ratio roughly calculated.

But really ELO system is the best, because it basicly does that plus rewards or subtracts extra points based on who you beat/loose to. Win more for beating higher ranked loose more for loosing to lower ranked.

So take that +3 for win, and -5 for loss and now add +1 extra point if you beat someone higher rank then you. -1 point if you beat someone lower. -1 less for loosing to someone better and vice versa. Then their should be an equation to award/subtract extra points if there is a huge difference between your scores. But for the most part it should be working in much small numbers then it currently does.

Currently I think they have some sort of ELO system in place but it is a very poor one, as it is adding and subtracting wayyyyy to many points at a time, and seems to award a lot for win streaks.

Winning/Loosing streaks should have zero effect on amount of points gained. With ELO loosing will suck, but it should not ever drop you more then a rank or two. Where as you need a really good win rate to actually rank up.

Now the time it takes you to grind through diamond gives a fair estimate of your ladder placement. The ladder jumping around won’t be nearly as bad, and rating should more or less be accurate. And you can get there if you grind hard through bad luck, or just do really well with only some games. Your ladder placement should not change drastically wether you play 10 or 100 games, unless you legitimatly and significantly improve your self or fail to adapt to the meta.

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lol, the current system is the ELO system but on crack. Win against a diamond/200+ player, stay the same rank or lose ranks (Had a 11 win streak over 24 hours and went down 20 ranks 80 to 100). Win against a top 100 you can actually gain some ranks. Losses put you down at least 10 ranks and quite often 50 or so if you were top 50. Since your ELO is also used to que you up against similar players once you fall to a certain point and queue only 150+ since everyone is camping, you are not climbing out of that hell hole. Then of course there are those placement matches that let any player entering S-Rank in the last 3 days a guaranteed top 50 spot if they win a game in S. A quick band-aid could be to remove placement matches entirely so that everyone gets screwed by the system equally

That’s the kind of system I was thinking of.
Just tried to explain it in a nutshell.

i have one or two players with a negative winrate or just like 0,1 % over 50% (T2K5’s scripts used) in diamond which are in s-rank right now on my friendlist,

Yeah, with a “chevron floor,” that’s definitely possible, even expected if they mess around at low Rank 5 with experimental decks a lot then make the climb later. Every time they lose at Rank 5 Chevron 0, that’s 1 fewer game they need to spike above .500 to make it.

okay so I didnt read through all the previous posts. just want to quickly report my case for the discussion.

I just entered S tonight. I had a 3 win streak before hitting S. I got placed at 139 (I think). Won another game, got bumped to 31… Totally doesn’t feel right

I’m not a competitive player and have no interests in the tournament. I’ll just skip playing to see what would happen