Greetings, fellow duelysts!
Sorry for probably not so good English, I didn’t have any practice for ages.
At first I’d like to mention that I’m not an S-rank player. I don’t dedicate too much time to the game, my collection is far from being full, but I play this game for more than a year currently and love it very much. I am a typical Johnny and love building synergetic combo decks…which usually just don’t work as intented even if they do work somehow.
The deck i present here can be interesting both for swarm lovers and for arcanyst enthusiasts. It works pretty well in my opinion. I just went from gold 10 to gold 8 in about an hour with this beauty here.
Here you can see an attempt to combine 2 tactics: owlbeast buffing with swarm+DFC. It’s usually played as midrange, with rite to help in the endgame. No dispel, since we have 5 removal spells.
[details=Some card talk:]
All cheap spells are great to buff our arcanysts.
I believe most choices are obvious. Here are some explanations.
-Ritual Banishing - just 2-of since we also have lure.
-Swarm - I’d gladly run 3, but it costs a bit too much, and I don’t know where to fit the 3rd one.
-Rite - helps in lategame.
-Aethermaster - I really have no idea why I’m still running this) Initially I had 2 of them and 2 of manaforgers, but the latter proved to be much more useful. I believe it could be changed to +1 gloomchaser. Still, I’ll play some more to check the usability of this one.
- Manaforger - he is the hero of the deck. Turn 1 manaforger as P1 let’s you do some interesting plays. Like Sphere for 0 cost at the same turn. Or Owlbeast+anything 0 costed to buff both arcanysts. That is, if it lives, of course.
-BloodMoon - odd choice for an arcanyst deck, but usual for swarm. Lets you recycle those prismatic and firestarter tokens and thus do more damage. Sustained swarm=successful swarm, since we’re not aiming for early aggro.
-Spelljammer - with the amount of cheap spells we’re running, it is natural to run out of cards. Spelljammer solves the issue. I’d like to have 3, but currently there’re only 2 in my collection. I’d probably subtract 1 rite to get +1 spelljammer into the deck.
-Firestarter - actually, I had only one successful use of this one, when I DFCed his rush token into an unstoppable killing machine and cast some cheap spells afterwards getting a win from nowhere) Usually I just replace it most of the time. Still theoretically fits the theme. [/details]
I’d gladly accept any criticism) However, even if the deck is not top-tier, I’ve found it extremely fun to play. You may try it, too)