Thumping Wave is definitely Magmar’s strongest card currently, rivaling Makantor Warbeast. It doesn’t surprise me CPG thought it was a good idea to give a 3 mana +5 attack spell (which can also act as a removal) to the faction with a 4 mana 5/4 rush. Thumping Wave is also very good with Spelljammer. Spelljammer does minimum 7 damage, draws you two cards, and then becomes a 3/3 which your opponent no longer can use to draw cards.
The deck is pretty straight forward, you clear board when you need to early game and pressure your opponent with buffed minions and Taygete. You close out the game with RUSH MINION + Thumping Wave.
All the matchups are pretty decent. The weakest matchup is probably something like Obelysk Vetruvian or Wall/Vespyr Vanar which I haven’t been running into on ladder. I don’t run rust crawler so when Songhai equips an ARTIFACT it’s going to be rough (but as a Magmar player you should already know that). Kron is actually very strong against this deck since you can’t Natural Selection it and you often have to waste a Thumping Wave.
The only card I think about changing in the deck is Taygete. Taygete doesn’t do much at 4 health and is pretty bad after 5 mana alone, the card is only ever used to pressure your opponent early game, mess around with battle pets, and remove big minions (like Kron). Taygete could probably be replaced for Gro, Kron, Primus Shieldmaster, or Mandrake.
WHY AREN’T YOU RUNNING MANDRAKE, IT IS OP!! U ARE STUPID!
Yeah, Mandrake would definitely be the next minion to add if I got to add 3 more cards, but I can’t
YOU NOT RUNNING GROVEKEEPER FROM KRON? YOU NOOB!
Using Grovekeeper against a Kron isn’t that good in my opinion, especially if the opponent is ahead on the board. Considerable, but definitely not more than 1 of.
WHY ARE YOU RUNNING HEALING IN AN AGGRO DECK?
Vaath is pretty much a walking minion, and I’d like to keep that walking minion alive.
feedback is appreciated.