I think you posted the wrong video
Songhai Replay - Early Kill
No, no, this is good. SongHai really fucked him over on that one.
Woops, I did stuff up
There was a small misplay on Kaleosās end. He should have moved before attacking the Katara, as he took 4 damage instead of 1 because of the backstab effect. Doing this would not have been enough to not lose on the next turn but he would have lived 1 or 2 turns more.
I think that the problem with Songhai is that they just have too much potential. They have extremely situational cards but when they match together(extremely common) then they get waaay to much value out of chaining short combos together.
I would have won anyway on my turn, with the one wasted damage from a Phoenix Fire and a General hit would have won it 
Alex, itās pretty well known here that Iām among the crowd that feels Songhai is over the top right now. But I canāt help but feel that this was just a combination of a good draw and some questionable plays on the part of your opponent.
The first was referenced by @BlankTrack above. This move suggests that this was a new player or someone who just wasnāt playing his best.
But really, his big mistake was turn 1. You played two Kataras starting out. He didnāt plan to use the mana tile, so why move up and make it possible for you to get at least one of your minions in backstab range? Heās playing Songhai, he knows that Jux is a thing, that IF is a thing, that KE is a thing.
People laugh at me when I tell them I sometimes just stay on the back rank when I see backstabbers being put down, and of course itās not always the right play. But thereās no more effective way of preventing a backstab than not having a back. And here? Two Kataras down and heās planning to play a ranged unit off tile? Moving up made no sense. He stays back and you do only a fraction of the damage you actually did, and maybe he even gets to exploit your depleted hand.
Duelyst - Infinite Depth, Lightning-Fast Matches
Iām not saying I played optimally, or my opponent didnāt. My problem is that Songhai is the only faction where this is possible. Iām not saying because I won is that Songhai needs to change. Itās the potential to wipe you this fast, thatās the unintuitive and unfun part
I agree that some of Songhaiās minions and spells are too cheap for what they do, and you showcased a couple of them there. And to play devilās advocate to my own previous post, when āstay on the back wallā is a strategy that alone suggests a problem.
I just wanted to point out that this isnāt the best example of a 3-turn kill.
Songhai isnāt the only faction that can do it. Abyssian swarm can kill super fast with a god hand. So can Magmar. The other 3 probably canāt kill you in 3 turns but they can put you in a position where the result is inevitable.
I agree with you.
The major misplay here was moving towards the mana tiles to play a ranged minion. Why should you do that? Just stay in the back, put your minion there and wait for your opponent. He could not even contend the mana tiles effectively with the Widowmaker.
The OP had a good starting hand, but he was able to exploit it due to bad positioning by his opponent. I really think we could have seen a different match if the opponent had a different start. Iām not saying I never do these errors, just commenting on this one 
You misspelled fun-hai
Well thatās a clickbait.
Naming a thread āwhy songhai needs to changeā and then posting a video with excrutiatingly low quality where you win on T3 against an enemy who doesnāt know the basics of the game ie how positioning and backstab mechanic works. Not to mention heās running widowmakers which obviously implies he doesnāt know what heās doing. Plenty of decks can win that early when the enemy does most of the job for you due to them being bad at the game and such examples really say nothing about the deckās real strength.
If the thread is a parody or about how backstab mechanic isnāt very clear and how songhai is often strong because they abuse enemyās positioning mistakes, then Iām fine with it.
Itās way too common for Songhai to get those draws.
I had the same thing with Vaath and Kara.
Just compare this in frequency with the total amount of games you played as Reva.
1-offs really do not mean anything.
Itās possible for a person to have only 8 spells in his deck and not draw a minion or artifact until turn 4, does that mean if that happened once the whole faction or deck or card-drawing mechanic is broken?
No. In fact, assuming a huge amount of games played the chance of this happening will approach 100%.
Just to illustrate the fact that unlikely things happening once really doesnāt mean much.
Itās similar to what @alstein said. The problem is that Songhai is far too versatile and has too many ways to win a game, and with almost no damaging spells I won the game. Even if the opponent had moved up to avoid the backstab damage, I still would have won the next turn with the wasted damage from my Phoenix Fires.
Songhai as a faction, is very bursty, and Counterplay is happy with that. But when I donāt buff a single minion, and win by playing Juxtapositions and Inner Focuses. Thatās almost too hard to play against, and this is probably the gripe that people have most with Songhai. Even with god draws, there is still some counterplay against other factions.
The versatility of Songhai and itās multiple ways to win, coupled with the fact that there is little to no counterplay against Songhai, itās this that is the problem. Songhai has too many ways to win, too many powerful cards. Thatās what needs to change
that kaleos easily couldāve come back from this game but he doesnāt even know the basics of the game. that kaleos couldāve moved up all the way avoiding the katara on the bottom mana tile and phoenix fired the katara that was in reach of him. then he couldāve hit the lantern fox with the widowmaker. even if you did your entire combo he wouldāve had 7 hp left and a widowmaker on board while the katara was out of reach for another 2-3 turns. if you wanted to answer the widowmaker following your combo then you wouldāve had to leave the kaleos alone. plus you wouldāve been left top decking while he had an almost full hand. this kaleos couldāve easily comeback from this if this wasnāt bronze-silver game knowledge
I personally donāt think itās healthy for turn 3 lethal to be attainable in any ccg unless the developers intended for the game to be played in 3 turns, but Duelyst is not intended to be a turn 3 lethal game and I think that there should be a focus on the power of songhai ins the coming patch.
Zero. Mana. Spells.
Disappointed in this clickbait Alexicon. 
Against double Katara, he should have just hugged the wall.
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