And I think that the biggest problem is that the ranged mechanic, and also Reva’s ability to constantly create ranged minions, is inherently imbalanced. In gauntlet right now it is absolute hell to play against songhai. They have a huge amount of cheap buffs to exploit ranged advantage, Ki Beholder is a force to be reckoned with, and there just isn’t enough removal that you can possibly draft in order to deal with the most basic songhai deck. If Reva is allowed only one turn to place her minion uncontested, the game is basically over because of it. Next turn, you can be sure that the entire game will swing in her favor due to deathstrike seal, killing edge, etc…
That is just too much reward for too little risk.
I actually think that ranged would be a fine mechanic if there weren’t so many extremely cheap buffs in the game, or if those buffs couldn’t be applied to ranged. That, or the ranged keyword needs to be reworked so that it has a distance requirement.
