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So, what for drawing if not mana vortex?

Ok. So I’m relatively new to the game and im crafting decks i saw interesting and all those things. I have been playing a Kaleos Songhai deck from a decklist in a youtube video from a guy called Gethseme (great kaleos player btw) and i just find out mana vortex got nerfed.
I didnt really play mana vortex for the reduction,or at least it wasnt the main reason. Sure, buffing Chakris and engaging crazy combos with whatever is good, but not if you run out of steam too early. The deck I play has 2 sisters l’kian, 3 killing edges and 2 xhos as “draws” but i think ill have to make room for another.
So, what do you think its the best card for drawing i could use instead of mana vortex?

Spelljammer is even better now if you’re willing to pay 4 mana to draw cards

Cheap mana : Twin Strikes or Sojourner (+IF but feels like a waste)

sojourner + if is more like cycling than drawing

Also if you play twin strike, would strongly recommend at least 1 onyx bear seal

Mana vortex was not meant to draw cards, it’s doesn’t draw anything it just replace itself which is totally different.

Mana vortex was just a free spell that improves all your synergies and sometimes allows you to curve out insane turns.

And that’s the same story for sphere of darkness/aegis barrier ansd so on…

Just to put that straight.

Mind if I don’t agree? It doesn’t replace itself unlike Dreamgazer for example.
Now they could have made “whenever you replace this card cast it for free. Your general takes 2 damage”.

Yes it does , 15character

Can you plse read before answering?

buffing chaki avatars and healing/dealing damage with four winds magi and dealing damage with blood rage mask ALL FOR 0 MANA isn’t good enough! it needs to do EVEN MORE!

this is the mind set of songhai players.

Yeah, because we’re not just players, we have such a narrow mindset that it pushes us to play one specific faction only.
I heard Abyssian players are necrophiles, Vanar only eat ice-cream and Magmar ones only dress in leather.

*facepalm*

Stupid.

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I’m not a Songhai main, but, to be fair, all that you mentioned here does require a setup. If the Songhai player was good and/or lucky to get these benefits, he deserves to get value out of the card.

To be honest, I did not like the nerf. It makes a versatile card so situational that only some heavy combo deck may get some value out of it. Killing cards is never good for the game in my opinion.

I feel excluded, no mention of Vetruvian D:

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Ah - OK. So we have the next point: The card mustn’t require a setup. :stuck_out_tongue_winking_eye:

I think I’m missing your point, sorry.

In its current state, the card creates card disadvantage to discount a spell of 1 mana. To compensate it, you need to get quite some value from your board state, so the card is highly situational.

Also, I don’t think this was the source of the (perceived?) problems with Songhai

Don’t mind - it was a joke. Characterised by a smiley. And - as every good joke - scratching the truth a bit.
I’m far from talking seriously about Songhai. But as a Magmar main I can tell you that we would be happy not only having cards for a specific setup but a realistic chance to put such a setup on board.
(Meaning: It isn’t that hard to take out a Magi or a Chakri or a Magi and a Chakri into a Vortex.)

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Stop pretending you have feelings … you all, Vetruvian players, are just robots :robot:

To get back on topic, on a zoo-deck, you can rely on Ancestral Divination for card draw, which is also a spell, so … synergy with 4WM, Chakri, Bloodrage … @kingw added it to his last Onyx deck version and works fine.

New spelljammer is also pretty solid now, nice body for 4m, that would be my pick.

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No, the problem with the card was that it cheapened combos and triggered spell synergy simultaneously while costing 0 and replacing itself. There was rarely a downside to using it.

How’d you know?!

Well, you know, actual draw options like any other faction bar abyssian has to use. Jammers, blaze hounds, sojourners?

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A card is important in more contexts than just when you use it, you know. Kron was as well, though nobody wanted to see it that way. has anyone ever managed to draw parallels between vortex and kron before? I should title myself pioneer :bomb:

Mana vortex was quite possibly the worst topdeck in the game and now obviously decidedly the worst. I’d like to see it just reduce the cost of the next card you play by 1, instead of only spells to compensate for how bad that card disadvantage is.

However as far as draw for Songhai goes, I think jammer is currently the best option because it now removes small minions very well, especially in combination with inner focus.

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True it was a terrible top-deck, but were there really any other situations where it was terrible? Even as a top-deck if you had a 4WM on board it served as an extra proc while letting you draw an additional card at EoT.