You’ve got to appreciate this new take on the Seal! Let your memes be dreams no longer! 
Sealmar; One Turn Kill
Really glad to see Valknu getting some play, I threw together a deck when he came out but never really tested it, as despite his combo potential, I pretty much dismissed him as just a worse C-burst. Here is the original deck from my master thread:
But after taking another good look, here is what I am coming up with:
I figure if your going to include Valknu you really need to commit to getting him to work. While burst is splash-able, Valknu just is not. You can either build around him by really making sure Vaath is on steroids, or like this and having a ton of ways to make him hatch.
I skipped out on drogon as it just seems unlikely you are going to get him on the field, proced, and Valknu to hatch all at once. And while drogon, especially when combined with crypto, is a sollid win condition lately I have not really been a fan of him because people tend to go pretty out of their way to avoid mele with Vaath so its pretty hard to pull off.
This has three ways to make sure he hatches, and in turn to make sure you get use out of C-burst. And then we have the basics of a golem deck to help ramp lasher, and get procs off of Ragebinder, who also really loves all the hatching abilities. Pack that onto a solid control shell and I think the deck just might have gotten to a competitive state rather then a pure gimmick.
Some fun facts: the abilities of the artifacts you have equipped when Valknu is hatched transfer over to Valknu. He can get Frenzy, +2 attack when minions are damaged, and can make your other minions Grow. These aren’t displayed on the card or even below the card - they are essentially hidden.
I forgot to check about hatching eggs when attacking and about what happens with dispel, but I’ll have to do that later and post the results.
He does hatch eggs, and everything on him is dispel-able.
drogon clears 6 health threats, although i do understand what you mean. I’ll try this version too
I might remove the Kujatas for the golem cost reduction guy
I will put some testing in once I get my last couple games into S. Still just theory crafting at the moment.
I appreciate the attempt to make a bad card useful, but considering all the cards you need to play and then keep on the field I can’t imagine this is very viable.
You need to keep a bunch of things just to make this work. Valk is useless if he’s not pumped but he dies easily to removal, his egg can be killed easily. Mornin is alright but it cost five mana and can be pinged easily. drogon is the only way to make valk decent but if you want valk to hate you need 4 mana for drogon, 4 for valk, and 5 for mornin khur. Then if by some stroke of luck you get all those cards in a decent order, their all still victim to removal.
I don’t think I’ve ever actually seen valknu hit the table. Where does the egg spawn?
You’re underestimating the pressure Vaath can put out. I’ve also mentioned that you never ever play the egg naked, but only with trigger cards. Admittedly, it won’t win all the time, but I have pulled this combo off consistently. Morin Khur plus either chrysalis burst or Valknu is comparable to the heavy cost of Meltdown plus Warbird. As long as you’re prioritising on having the board advantage, you will have a minion stick. Like I mentioned above, Drogon is an incentive if you can let it stick, and can be removal bait. Drogon also gives you a good way to clear owlbeast sages and high health minions effectively for 5 mana while developing a body.
I have done further testing.
http://www.bagoum.com/deckbuilder#MTo0MDEsMzoxMTA4OCwzOjIwMTI1LDM6NDEyLDM6MTAwMTIsMzoyMDIxOCwzOjIwMTI0LDM6NDI4LDM6MjAxMTcsMzoyMDE1NywzOjIwMjQ1LDM6NDMzLDM6MzAwMjUsMzo0MDU=
I updated the original by dropping the scales, and the bounded for Lavalasher. While I do want to fit Plasma storm idk if there is room for it, the 5 slot is a bit busy and the deck is already pretty removal heavy. Scales was originally my alternative to plasma because they comboed with Valknu, but Lasher is to good not to include.
http://www.bagoum.com/deckbuilder#MTo0MDEsMzoyMDExMiwzOjExMDg4LDM6MTkwMzgsMzo0MzIsMzoxMDAxMiwzOjIwMjE4LDM6MjAxMjQsMzo0MjgsMzoyMDI0NSwzOjQyMiwzOjQzMywzOjMwMDI1LDM6NDA1
The golem variant was stretching its self to thin between trying to play control and trying to be a combo deck so I opted to make it much more combo focused, fitting in Flash and Drogon. Inceptor was underperforming, but combined with flash it can be quite effective. And flashed drogon/Crypto is always quite effective. So now its a much more aggressive deck.
More testing needed to tune and decide if it has moved beyond being a gimick.
So the spell treats itself as a minion, essentially?
I’ve tried inceptor too, but the 3/3 body is irrelevant most of the time 
Yeah, it works like Mind Steal essentially.
Most of the time, but it does help sometimes. I think its only worth including if you are also running flash, otherwise eggmorph is just strictly better.
It’s a spell that places an egg on a tile of your choosing. Like Wraithling Swarm or Gravity Well.
My conclusion, while a lot of fun, I just do not think Valknu is worth the slot. The original version is just a better deck if I replace Valknu for plasma, and the second deck is hilarious but I don’t think it is consistent enough for real competitive play, but it is certainly viable and fun.
Whelp I guess now C-burst is a crappy version of Valknu…



