Sajj Lethal Puzzle, Includes 90s Timer! GLHF
Damn, this is challenging, I honestly have no clue.
How do i hide text, i found lethal
Ez pz but how do i blur
Put on iris, bbs, move to hit emp, time maelstrom, move in front of zirix, hit zirix, hit emp with bottom dervish, move sillouhette and dervish to swing for lethal
The wheel thing on the far right when you type, click it and then blur spoiler.
I think I’ve also got it as well.
Lilithe has the hardest lethal puzzles in real games
Since I was a swarm main for a loooong time I got really good at this stuff
I finnally realised it once I remember a card existed (btw you should have had the tiers of ascension listed!)
Equip Iris barrier > Bbs > Move to 5c >Hit emp > time Maelstrom > move to b6 > swing >move iron dervish to 6d > swing into emp >move iron dervish to 8c swing into general >move tracer to 6c swing into general.
I don’t know, I think Songhai has some hard lethal puzzles as well. Since sometimes it can be easy to accidentally misjudge how much burst you have. Along side doing things like damaging your own Foxes for example to get extra Phoenix Fires for damage.
Yeah that as well, but songhais real difficulty to me comes off in knowing the right time to go off and press burst, how much burst, and when I should go for developing new board and tempo instead. Lethal in songhai to me is fairly straightforward, with not as many moving pieces.
I am the exact same, Songhai lethals are extremely easy for me as its kinda just “Dump your hand” or proc 4 winds a bunch of times.
The real difficulty is when do I develop that 4 winds, when do I remove your threats or when do I go for the tempo play.
Its different for me, but then again I played with Jaguar Kaleos which is more minion based with its lethals. RIP Jaguar since its no longer standard.
Dude. SAME i always played jaguar and *ahem paddo decs xd
I felt telling people to pause and look at the cards first would have been enough! xD
wd, hope you enjoyed! 
I had a really hard kaleos one posted on reddit a while back, it was more positioning than damage burst based making it pretty hard i think
Yeah thx, teminds me of daily challenges. I remember back when cpg actually made difficult ones. Then they made em godawful ez. Same thing went down with boss battles
Step 1: put shoe on head.
Not really as I still haven’t seen NoSE in game at all.
Nice vid though.
I’d say with bosses it’s a good thing, because some of them were frustrating. Especially when I had less cards and was basically playing only 1 deck.
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