Hey guys! I was experimenting with the new Trial/Destiny abyssian card and I came up with this deck. What do you guys think of this?
With spelljammers and the new vellumscry you can maintain a hand while spamming out dudes to sacrifice. Desolators are just a staple that help with maintaining a hand too. Replicants and crytographers can make a few husks in the same turn. And then late game is carried by Xor’Xull. And you can survive until late game with the heals from azure herald, void pulse, and desolator. I’m a bit conflicted on what to use for removal, ritual banishing and necrotic sphere is the best I can think of at the moment. Leave any suggestions.
So I finally added some of the cards you guys recommended, and dont worry about the gor there, it is suposed to be a sarlac. But like I need to craft my sarlacs. Should I have 3 sarlarcs or should I have 3 tigers?
Finally pulled off xor tiger combo