First time poster here
I’ve spent the last week or so reading through the forums, and it’s given me a lot of awareness of the depth and knowledge people have about these types of games. I’m not very good (rank 15), nor do I have a lot of cards. I do like deck building though, so I wanted to share a concept deck. If anyone ends up trying it out, I’d love to hear the results.
By providing backstab minions with provoke, enemies cannot readjust to avoid the extra backstab damage. With obscuring blow, provoke minions get backstab (same result). Lastly, Golden Justicator allows your provback minions a MASSIVE amount of repositioning.
Early game focus: Stalling out with small cost combos for the sake of stronger combos later in game.
- Void Hunters assist in keeping the cards moving while having something out on the field.
- Wood-wen+Katara/Kaido Assassin (main concept). See 2nd slide below.
A (fairly ideal) Turn 1 Hand:
End of Turn 2:
Post early game focus:
- Spelljammers (i’d guess 3 is excessive, 2 would be good) to keep the combos available
- Primus Shieldmaster/Golden Justicator + Obscuring Blow could be brutal behind the opposing general
I state post early because I feel that higher skilled players would be able to see the pros/cons of the deck. I would assume it falls off late game and adjustments could be made for it (I use Paddo which has helped me win a couple games).
Any opinions and feedback about it are welcome and appreciated.