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Please chek Magmar

And both are still un-preventable :thinking:
(Unless you’re vanar)

At least Holy Immo can be played around FeelsBadMan. TBH the way to play against Magmar is to stay over ~12 hp. When I get below 10 I always assume I’m dead the next turn (and I’m usually right -_-)

Once upon a time in Galaxy not so far away was a faction named Vet it had a card that made their minions be able to attack from range.It literally took one turn and knew as a Magmar player if you were going to lose.Why because before thumping wave CPG took away chromatic cold from Magmar and then took away Vindictor.

Leaving range units ridiculous hard to deal with as a Magmar player.Natural selection didn’t help as much because egg work slight differently then.Plasma storm didnt help because the game was greedier at point.You didn’t have a tiger to deal with Sand Howler you would just lose miserably to Vet

The whole point is just a couple months back the Vet (and Songhai) faction nearly made me want to quit this game.Vet was the out right best faction in game and had multiple cheesy stuff in 3rd wish and Time Maelstrom. So there is a certain amount of irony watching Vet players now struggling to deal with range and complain about Magmar.

Now just a warning to complaining Vet players the second your factions get more usable things a bunch of minions and spells might probably get nerfed.Vet still have a heap of things that presents too much value.Stuff like Nimbus,Falcius,Amara Healer,Grandmaster Nosh,Dominate Will, Pax, etc don’t seem that bad now but when they get spell or minion that make your faction work all of those things will be targeted by people complaining about your faction.

Simply put just because Vet is bad doesn’t mean it doesn’t have broken cards.I can’t wait until Vet is good again so freaking Falcius can be nerf to hell and it is still freaking stupid that Amara hits you for 5 (and heals them for 5).I hope you enjoy when your on end other of complaining. I think I am going type out my nerf Falcius thread and just wait for the time use it.

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Such a salty dinosaur you are :slight_smile:

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I’ve said it before, and I’ll say it again.

Vetruvian is and always has been a weak faction depending on several broken cards. How broken those cards are has been what decides how strong the faction is.

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Salty ,Nah the Imperium keeps butting into the affairs of the Ascpects.

Still feels bad man

I said it other thread Obelsyk and Dervish are same thing basically and they are around as good as they will be in this meta,Artifacts could get a slight boost but the nature of meta it will never be that much better.Vet needs a whole other tribe You have to hope in the next expansion Vet gets cohesive group of minions from 1 to 7 (or at least 1 to 5). So I will disagree Vet has never been “weak”,Vet has always had a weak in faction gameplan tho.

Vet has a near infinite number of weak cards, and is held together by strong things like Falcius. Without them the faction would be terrible.

To start of:
I don’t think magmar need nerfs, vetruvians struggle with ranged of which magmar have none, plasma storm could hurt, if vetruvians were at big advantage beforehand with isn’t as bad, worst case thwre always is shiro to buff the swarm just out of reach of plasma storm.

What I don’t understand is why so much complains about:

  1. nimbus - slow, no provoke, has 3 attack, needs afew turn to get going.
  2. aymara - has no immediate effect, only 5/5. Often you can afford to just kill one of them, repulsor beast, juxtaposition or transform and it’s gone, even dispell works. If you are going to complain about something why not start with spectral revenant? his effect deals 4 damage when it attacks a minion he has rush and 6/6 basically he guarantee a clear on strong minion and 4 face damage the turn he was played, if the opponent didn’t have removal he will take more face damage from it. later on you just revive the revenant for 5 mana along with a minion that he killed, just to keep getting the “interactive” value from him.
  3. dominare will is 7 mana take over a minion that was played in your face kind of thing, could be good if meta was filled with expensive minions, but it’s not so I don’t see a reason to complain about it.

Noshrak, falcius and pax are strong, are they significantly better than other faction’s alternatives? Probably not.
Vetruvians are strong maybe strongest in tempo plays but other than that they don’t have much to offer. I would be glad if they got proper removal instead excessively strong tempo. Especially if that relyes on chaining particular cards and is very draw dependant. Vetruvians have way too much RNG in them…

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In the aaaaarms of the aaaangels…

OT: I’ll agree that Magmar can be very frustrating to play against when they draw into all their very efficient answers but I wouldn’t call them overpowered at any stage of play. @cazadordoblekatana perhaps you can tell us something about your rank, play style and typical deck? Maybe we can pinpoint why you’re having a particularly hard time against Magmar.

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