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Please chek Magmar

Please balance magmar, it fells unfair to play against it.
They can deal with ‘‘almmost’’ everything:

  • A strong enemy can be replaced to a 3/3 with a simple spell or natural selection.
  • An agresive deck with low cost minions can be decimated with plasma rain or the one that deal 3 damage in a 3x3 area, they can also use the frenzy-rush minion (it think is war beast).
    *If the general is low on health after enganging with lots of treats they can restore 8 health with 1 spell, or use the other spell that makes you general a 10/10, making it easy to win.

And a lot of strong points that feel unfair to play against, please balance it.

4 Likes

I have to disagree with you on this one.
even though magmar may have some of the great cards their playstyle overall demands sacrificing tempo or turns to fuel back up.

If you’ve hard time, try running a more face dmg decks like songhai or vanar to hold them in place or remove everything of the board.

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No.

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@dewize this reminded me of raqyee XD

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I too agree with your post, but with how strong the magmar f̶a̶n̶g̶i̶r̶l̶ enthusiats faction is, the likely hood of a nerf may be farther along than we previously thought.

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@thefirstgokun can you draw this? This is hysterical to me. Love it. :smiley:

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/sarcasm warning/

[details=balance abysian]they can deal with “almmost” anything
a strong enemy can be replaced to a 1/1 with a simple spell or punish
an agrsive deck with low cost minions can be decimated with kelaino heals or the one that deals 2 damage to all enemies, they can also use the rush damage minion ( i think revnant)
*if the general is low on cards after engaging with lots of treats they can fill their hand with 1 spell, or use the other spell that blows up the board, making it easy to win.
[/details]

[details=balance vanar]they can deal with “almmost” anything
a strong enemy can be replaced to a 3/3 with a simple spell or hailstone prison
an agrsive deck with low cost minions can be decimated with frost birn or the one that deals 2 damage to all enemies in a row, they can also use the provoke wall minions ( i think gravity well)
*if the general is low on health after engaging with lots of treats they can ignore damage with 1 spell, or use the other spell that gives a minion 5/5, making it easy to win.
[/details]

need i continue?

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Yes
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.
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Just ignore vetruvian pls

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Keep in mind they did provide a nerf to one of the staples in magnar’s aggro deck.
Now secondly and most importantly just roll with it. All factions go up and down over time. Reva with spellhai, vetruvian pre-siphon nerf, pre-obliterate abyssian creep all used to be “OP”. You’re better off asking for advice on how to handle it because you have a forum full of smart friendly players who can help you leap these hurdles.

4 Likes

I had nothing to do so I wrote this.:neutral_face:

TL;DR: All factions have good answers to almost any specific play. Being potentially able to answer enemy threats is great isn’t it?


Please balance vanar, it fells unfair to play against it.
They can deal with ‘‘almmost’’ everything:

A strong enemy can be replaced to a 3/3 or to 1/1 or with a random battle pet or returned to my hand with a simple spell.
An agresive deck with low cost minions can be decimated with enfeeble or the one that deal 3 damage in a 5x9 area, they can also use snowman + vespyr walls combo or enfeeble + skorn.
*If the general is low on health after enganging with lots of treats they can get invulnerable for a turn with 1 spell hitting me with warbird and an equipped snowpiercer.
And a lot of strong points that feel unfair to play against, please balance it.


Please balance lyonar, it fells unfair to play against it.
They can deal with ‘‘almmost’’ everything:

A strong enemy can be killed with a simple spell.
An agresive deck with low cost minions can be decimated with decimate or the spell that deal 2 damage in a 5x9 area, they can also use holy immolation
*If the general is low on health after enganging with lots of treats they can restore 5 health with 1 spell or use scintillas to heal 3/6/9 every turn buffing their attack with sunforge lancers, making it easy to win.
And a lot of strong points that feel unfair to play against, please balance it.


Please balance abyssian, it fells unfair to play against it.
They can deal with ‘‘almmost’’ everything:

A strong enemy can be replaced to a 1/1 with a simple spell or banishing or punish.
An agresive deck with low cost minions can be decimated with obliterate or the one that deal 2 damage in a 5x9 area, they can also use the necrotic sphere.
*If the general is low on health after enganging with lots of treats they can restore 3 health with 1 spell, or use kelainos or shadowdancers, making it easy to win.
And a lot of strong points that feel unfair to play against, please balance it.


Please balance songhai, it fells unfair to play against it.
They can deal with ‘‘almmost’’ everything:

A strong enemy can be replaced to a 0/2 with a simple spell or backstabbed out of nowhere.
An agresive deck with low cost minions can be decimated with spear + ghost lightning or the one that deal 2 damage to two random minions refilling teir hand, they can also use inner focuses and overpowered ranged minions. But they will rather play even more aggressive and kill me faster.
*If the general is low on health after enganging with lots of treats they can deal 8 damage with 1 spell, or use the other spells that hurt me a lot, making it easy to win.
And a lot of strong points that feel unfair to play against, please balance it.


Please balance vetruvian, it fells unfair to play against it.
They can deal with ‘‘almmost’’ everything:

A strong enemy can be killed with a simple spell or they can take it to themselves with another simple spell.
An agresive deck with low cost minions can be decimated with stars fury or it can be slowed down with overpowered battle pets and falciuses.
*If the general is low on health after enganging with lots of treats they can just OTK me with artifacts + tears + maelstroms or by playing GM Nosh-Rak.
And a lot of strong points that feel unfair to play against, please balance it.

Actually, please, do not nerf vetruvians. They already can’t deal with distant threats.

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i could have made one for every faction. that was the point. but abyss and vanar are the 2 im most familiar with so i started with those.

i figured i made my point.

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Hey look, as long as every faction other than vetruvian is nerfed, I’m good. :wink:

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pretty much all of this is accurate but vet :frowning: sad times

magmar is 2 good at dealing with treats

19 Likes

I know no one’s siding with you here, but I’ll agree they are strong.

Not all matchups are equal and some decks counter others. If you’re looking to beat magmar, you could provide people here with your current deck and many people will offer you suggestions to beat them.

Site: manaspring.ru/deckbuilder

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OK, my mistake with treats (threats), i speak spanish, not english, but i most admit it’s funny.
To summarize my opinion: i don’t want this game to become easy, and some cards are pointing that way like feeble, punish, and the minion that can duplicate the damge of the general with the bloodborne spell. ¿Why would a creator want it’s game to be easy? So that the players don’t need to think so much.
Please, make the gamer harder so the strategy can see light.

  • If there’s any error in my grammar, forgive me.
    Gracias por su atención.
5 Likes

I’m sorry if the replies seemed…brutal. I promise, the community is friendly. People just happen to disagree that Magmar is too strong right now.

What faction(s) do you play? Cuz if your decks just happen to be weak to Magmar, then that could be the reason they seem so strong.

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Guys, don’t bully him! :angry:

While magmar are stronk they are not op
That’s it, they are not breaking the game…for now

If you are having trouble maybe is the way you play (don’t misunderstand me, i mean things like “don’t attack face against magmar” and are others little tips that can help you in the match)

Like others said before, people here can help you tech against them, or build a good deck :smile:

3 Likes

Please balance Magmar, it feels unfair to play against.
They can deal with “almost” everything.

  • A large threat can be turned into a 3/3 with a simple spell (Bunny Bomb) or naturally selected.
  • An aggressive deck with low cost minions will be decimated by plama storm or kinetic equilibrium. They can also use makantor funbeast (God I despise this card)
  • If the general is rather low after fighting several threats, they can restore 8 health with one spell (Earth Sphere) or use the spell that makes your general 10/10 (Bounded Lifeforce) to finish games easily.

There are also other points that feel unfair to play against, please balance it.


For those of you suffering from bleeding eyes, I went grammar Nazi on his post.

In my opinion, yeah Magmar needs a nerf, they’ve been too powerful in the meta too frequently but as @mmf stated correctly, Magmar has too many worshippers to allow easy rebalancing.

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@mrmana3
@edward4244
These 2 are right…

@dewize
@oranos
@mattis

Have you no shame? Christ, not everyone speaks or writes in perfect English. Grow up.

3 Likes