What this is is how some people are choosing to enjoy the game (meta decks w/ op/broken cards) are affecting his/her enjoyment of the game.
Responding your point with the original’s point:
This hits both yours and destroyers points so well.
People who play this game will have different ambitions and motivations for the game, but it will usually boil down to a player’s desire to have fun, which usually comes about from success (winning a lot, achieving S rank, making a cheesy or new deck win/successful). What @destroyerxiii points out is how developing op/broken cards impacts the game.
What % of Abyssian players currently run Variax right now? Inarguably 50%. Maybe 60%? 75%?
@destroyerxiii understands the motivation that you discuss @clinteastwood, but there’s a limit where one’s approach to having fun not only impacts the opposing player’s, but even their own, to the point where it ultimately provides a loss for both players’ experiences.
I was playing Backstab Songhai yesterday against an Abyssian. We had 18-22 health each, but I couldn’t make anything stick and his board was considerable; not major, but at least slight to good advantage. I conceded. He added me after and asked why I quit.
“You had Variax.”
“Not in my hand.”
“Doesn’t matter.” Because it didn’t. I couldn’t aggro fast enough and he had the better board. I didn’t stand a chance. I wasn’t mad, he beat me completely fair. It’s his response that revealed everything though,
“Alright. Well gl on your next match.”
It just rings with a lack of satisfaction. A lack of fun. Yea, he won, but even he didn’t get the satisfaction out of a good game and win.
@destroyerxiii is absolutely correct at the macroscopic level. The fewer the number of meta/viable decks, the less amount of fun will exist within the entirety of Duelyst (or any deck builder). Entirety as in among the entire player base. At a micro level, some players may find it a blast (though even they can tire of it like the guy I played), but is not only not promoting a long lasting game, but is detrimental to one.
There comes a point where one’s desire to win impacts their own enjoyment out of the game, and this impacts everyone. A deck that runs itself can be fun for awhile, but playing with it or against it for too long and why bother? Those who don’t succumb to an op/meta deck will lose to it often enough where they no longer find joy and fun in the game and leave.
This leaves those who do play op/meta decks. And when a game boils down to 2 or 3 op/meta decks? Tell me how many are having fun now. Not who, we know who is having fun; it’s evident whose having fun. But how many? Not as much as there could be, and that’s NOT where any company wants to stand.
I don’t quite get why you seem to be comparing abyssian to being “broken” imo they are probably only the 7th best deck. EDIT: Swarm abyssian that is, cass is top tier for sure.
