Duelyst Forums

Patch 1.79 Update/Hotfix – Duelyst

:cry: I could very well have been
No they would have made it so to u only get to draw one card per general personal damage. No indirect spells or Artifact boosts.

INB4 Fireblaze costs 4, Stars Fury is 6. Why? Too much “snowballing” pressure as Tempo Argeon is completely overlooked.

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What this is is how some people are choosing to enjoy the game (meta decks w/ op/broken cards) are affecting his/her enjoyment of the game.

Responding your point with the original’s point:

This hits both yours and destroyers points so well.

People who play this game will have different ambitions and motivations for the game, but it will usually boil down to a player’s desire to have fun, which usually comes about from success (winning a lot, achieving S rank, making a cheesy or new deck win/successful). What @destroyerxiii points out is how developing op/broken cards impacts the game.

What % of Abyssian players currently run Variax right now? Inarguably 50%. Maybe 60%? 75%?

@destroyerxiii understands the motivation that you discuss @clinteastwood, but there’s a limit where one’s approach to having fun not only impacts the opposing player’s, but even their own, to the point where it ultimately provides a loss for both players’ experiences.

I was playing Backstab Songhai yesterday against an Abyssian. We had 18-22 health each, but I couldn’t make anything stick and his board was considerable; not major, but at least slight to good advantage. I conceded. He added me after and asked why I quit.

“You had Variax.”

“Not in my hand.”

“Doesn’t matter.” Because it didn’t. I couldn’t aggro fast enough and he had the better board. I didn’t stand a chance. I wasn’t mad, he beat me completely fair. It’s his response that revealed everything though,

“Alright. Well gl on your next match.”

It just rings with a lack of satisfaction. A lack of fun. Yea, he won, but even he didn’t get the satisfaction out of a good game and win.

@destroyerxiii is absolutely correct at the macroscopic level. The fewer the number of meta/viable decks, the less amount of fun will exist within the entirety of Duelyst (or any deck builder). Entirety as in among the entire player base. At a micro level, some players may find it a blast (though even they can tire of it like the guy I played), but is not only not promoting a long lasting game, but is detrimental to one.

There comes a point where one’s desire to win impacts their own enjoyment out of the game, and this impacts everyone. A deck that runs itself can be fun for awhile, but playing with it or against it for too long and why bother? Those who don’t succumb to an op/meta deck will lose to it often enough where they no longer find joy and fun in the game and leave.

This leaves those who do play op/meta decks. And when a game boils down to 2 or 3 op/meta decks? Tell me how many are having fun now. Not who, we know who is having fun; it’s evident whose having fun. But how many? Not as much as there could be, and that’s NOT where any company wants to stand.

2 Likes

All i was really saying is that he shouldn’t get so hung up on what other people are playing, it’s really not that big a deal. Also i don’t agree with giving up that easily, there’s always a way to win you just have to play it out but if you don’t have the passion/motivation to play it out i suppose giving up is all that’s left.

Side note: Abyssian is actually my favorite faction and i love Variax. :slight_smile: I don’t quite get why you seem to be comparing abyssian to being “broken” imo they are probably only the 7th best deck. EDIT: Swarm abyssian that is, cass is top tier for sure.

I’ve gotten thrashed by some pretty aggressive plays from you. I’m surprised to hear you succumbed to that meta. I’d of guessed it was right up your alley.

I wasn’t willing to let myself miss a month of going diamond. I’ve been for about about 5 months now, but I was having difficulty adjusting to the meta when the bloodborn patch landed int he middle of the month. Lucky for me I’ve managed to jump rigbt back into a unique and comfortable playstyle.

I’d agree, but honestly I think it’s telling in the fact that if it were a legitimate copy, then nothing gained from artifacts would apply. It’s not copying those. Just the general, ergo only extrinsic buff/defuff would apply, and not something gained externally. The artifact isn’t part of the general, nor is it a layer as they have their own rule set. I personally believe it shouldn’t be given the artifacts effects at all, but meh. Dispelling them seems valid. Time will tell.

I agree it’s valid, I just want a simple way to buff Valknu because it’s such a cool card

A good buff would be the ability to spawn the egg anywhere on the grid, imo. A lot of removal already takes care of it regardless, but this means you -have- to have removal, and it nerfs rush as it pushes it into a situational removal option. Just my thought.

I like it. Feels like it wouldn’t change much though, you aren’t going to play it somewhere your opponent can hit it.

Someone say Vetruvian gets some ranged removal?

Aw come on, you already have Bloodtear Alchemist, what more do you need :roll_eyes:

3 Likes

Finally they nerfed Valknu* !


######*Summon an egg that hatcheds into a copy of your General. Card played in every magmar deck.

Is it intentional that this:

cant be dispelled and this:
https://forums.duelyst.com/uploads/short-url/7kCXxXTf1e2NkqiV2c6hrhYuG0a.jpg
can be dispelled and/or killed?

Is it because one says it is NOW a different ability and that makes it permanent?

Also I am gonna try my backstab deck on the boss!

]’[

the difference is that the sunbreaker is a constant effect attached to the card while variax is an opening gamit that triggers once right before summoning the minion. you cant dispel opening gambits like healing mystic or cryptographer.

Dang! I see! Not sure how I missed that :slight_smile: well I hope that I find a way to either fight that card or another opening gambit card just as powerful! So far, koan of hors seems to do the trick.

]’[

i never realized that kaon of horns is probably a really good counter to on curve variax

It depends. If you don’t have any spell-draw, and your don’t get enough koans to flood board and contest, then you’ll probably lose still.

Koan is what variax should’ve been imo.