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Oak in nemeton is barely playable

This is not a rent.

You can guess what is all about now, yes! Vanar player got the worst mythron (by far).
The reason being - first they are maybe alot of tokens but the most of them cost +2 mana, part of 'em needs to be played on your minions (aspects) and they are all (besides bear and the expensive ones) getting it when it comes to aoe (every aoe)

My problem is simple - WHY MAKE IT FIVE?? do you know how hard it is to hold five diffrent tokens in the same time while running a control when your mana curve usually is critical for your gameplan? I don’t have 2 mana to spend in the end of a turn, to generate fox and even if i did, i usually need the minions for stall or control, this makes token creating a problem.

For the last week i tried almost every kind of deck foe oak - the result is simple - every deck that pulled oak fairly good is a deck that i would win 2 turns before if just focusing on my gameplan alone without the token babysitting. i’ll take my vespyr deck for example --> usually on avg the game is finished by turn 8-9 unless i play against very heavy control deck then it would take longer.
On avg if i managed to win using oak it took me well into 9 mana!

So every faction got a fairly playable mythron (even magmar - i felt that golem dumpstering me) but vanar’s lacking big time.
If it was 4 tokens - it will be challenging yet playable.
If it was play 7 token generating cards - that would be even better and fairly even with other factions.

The card is beautiful and fun as hell when done correctly, but right now it works well as a seal for embla on turn 9, works on vespyr kara and works on arca deck, but i have way better wincons so why bother(besides the fact that it takes a slot in hand) ?
i’m fairly good vanar player and i tell you for this card to be playable something crazy needs to happen.

P.s - please lower wild hunt to 3 mana instead of 4 it is crazy expansive and without a hardcore arca deck or oak playable it is just useless.

What do you think?

1 Like

I and other Vanar mains agree that this card is staple but you run it at different quantaties, depending on the amount of minions you play.

30+: 0-1
20+: 2
0+: 3

2 Wild hunt is really piwerful because you go +2.

Hmm, dont think it is worse than abyss trial though. It`s a class with poor aoe and it has to kill its own minions. But i can agree that it is one of the hardest to pull of, but imo one of the strongest rewards

You what.

Have. You. Seen. Lilith. GOING ON YOUU ASS with it?

I mean right she needs to kill her own minions but boy it takes about 6 turns, ones it’s over - boy goes byebye.

And yes oak is powerful, doubt it is more powerful then magmar’s or lyonar’s it’s doing well on the poeer level there.
But it is unplayable - so why bother babysit tokens when i can break your back with vespyrs or faice?

Maybe i havent played vanar trial yet, but it is too hard to pull the trial off for abyss and not die instantly.

I always run only two, no need for more, need only one to pop up.

Can you clarify this? What do you mean “you go +2”?

It not only summons a token, but also puts a second Endless Hunt into your action bar. Theoretically, it lives up to its name.

+2 Refers to your card advantage, this is why I think cards lime Replicant, Spelljammer or Shinespark are strong af because they +1 they all put a card on board and put a card in your hand or in shine sparks case put 2 cards in your hand.

Thanks for the clarification. By shinespark, do you mean divine spark?

Yeah, divine spark.

The only reason ican thonk of is the fact that venar got no card draw

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