November Monthly Season Card #1 ➜ Azure Herald


#1

Sick card!


Duelyst Patch 1.74 – Duelyst
#2

Cute spritework, decent General neutral lifegain tech? A minion that wears buffs well? Swag.


#3

i was expecting it to be a bigger minion


#4

Why so ? Its sole purpose is to heal ypur General


#5

Another 2 drop to use…something that people always asked to get.

1 attck isnt a big deal because early-game you just wanna crack those 3 HP. The interesting thing is the 4 HP wich just trades well with all those 3/3 and Phoenix-fires…

And 3 health is pretty nice for healing…i mean Emerald rejuvinator gave 4 and was played EVERYWHERE…

Oh and 4 health can get the max value of Zirans BBS…nice card indeed…


#6

The card very strong, it will have a very positive impact on the meta because it hard counters Songhai and help healyonar, just think the design is kinda uninspired, I wish it was not a 2 drop because …mystic you know.


#7

mainly because of the animation. it gave the impression that it would be more powerful


#8

2 mana 1/4

Opening Gambit: Negate the use of one Phoenix Fire

10/10 in my book.


#9

I’ve never been more happy over a 2-drop. :joy:

Kudos CPG, I really appreciate designs like this!

Edit: Perhaps it’s time to boost Emerald Rejuvenator’s healing?


#10

I feel like Healing Mystic is still going to be the played healing option. It heals 1 less, but trades better with other 2 mana minions and has the option of healing other minions. And it’s pretty rare when 1 health literally makes a difference on your general.


#11

Nice, I think I’ll substitute my Fiz for this :slight_smile:


#12

Looks great. Answers a lot of the complaints in the current aggro-heavy meta and makes more decks viable. Looking forward to it :grinning:


#13

Idk. Healing Mystic has the superior statline in every matchup but Songhai since this doesn’t die to Phoenix Fire, and can also heal stuff like taygete or a 2-drop, and i don’t think many/any lists can afford to run both. Definitely viable though.


#14

Herald heals you for 50% more hp compared to mystic. If you look at it that way it’s quite a significant number actually. Two heralds net you 2 hp more than playing 2 mystics, and considering how lackluster the healing in the game is, it could mean a world of difference, especially when playing against decks that race against time.


#15

I agree that this looks good. Also remember that 2-drops aren’t just for turn 1. Often late in the game you have a couple of extra mana kicking around after playing other stuff, this is 3/5 of a sundrop that leaves an at least respectable body behind, even better in Lyonar.


#16

True, but on the other hand, two heralds could also mean the opponent has an easier time setting up their board. 1 Attack isn’t threatening anything, and literally almost any other 2-drop + general attack clears herald with minimal damage taken. Herald may heal 50% more health, but it also deals 100% less damage.


#17

1 attack minions still trade with average 2 drops with the help of your general so it’s not that bad.

edit: I just realized, why are we comparing it to mystic talking like it’s one or the other? Why not just run both instead to shit on those aggro revas?


#18

Looks good. Game needs to slow down and it needs more viable control decks that emphasise long term strategic play. This card will help. I think I would have preferred a 2/3 instead since that is probably more useful for factions besides Lyonar. Definitely a step in the right direction. Suck it face decks.


#19

So simple and yet so good. I also like that it isnt a mystic power creep, but an alternative you pick depending on the deck. Healyonars everywhere lol


#20

8 Stats for 2 Mana. Too much value. CP is going crazy. I don’t like this.