Duelyst Forums

New Player Query

I don’t mind balance changes, even if they ruin a deck I enjoy.

I do mind being told X card is no longer allowed, not because of balance, but because the game makers decided to invalidate that card entirely, rather than balance it.

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It is literally impossible to balance everything, short of actually banning cards completely.

im not afraid of them doing the same things hearthstone did, im afraid thei do it the same way, hearthstone realeases an expansion every 6 months, this kills the f2p player that wants to stay free 2 play and keep up with having all card, i had all the 3 first expansions of hearthstone, i had most of the card they released but once they started doing more and more it became nearly impossible for me to keep up with the amount of time it took to have most of the cards from the expansion and being able to learn those cards and keep up with the meta. there is a point in wich i need to play a card to learn how to counter it, and this kind of overflowing amount of expansions kind of kills my type of playstile

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It is at no point impossible. Never has been, never will be. It’s just hard.

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Different formats don’t necessarily mean that the developer wasn’t able to balance his cards. Different formats are also there to create different meta-games. The bigger the card pool, the higher the power level of the decks (and by that also the quicker the games). And that’s nothing that you can circumvent just by balancing cards properly. You can’t add cards without increasing the strength of the possible decks.

So far Duelyst’s card pool is small enough for them to be able to balance everything as a whole instead of creating formats. We’ll see how that changes in the future. For now, join the fun. It’s one of the f2p friendliest games available

That is untrue. You can add cards that do new things, rather than adding cards that are just more power. It’s been done, it can BE done.

I think you’re wrong on this one. Decks don’t necessarily get stronger because new cards that are individually stronger are printed. Decks also get stronger because new cards that yield new synergies with existing cards are printed. I’d argue that you could do nothing but print completely balanced cards and still end up increasing the overall power level of the possible decks just because of synergistic effects.

Which game has expanded on its card pool without increasing the overall strength of what’s possible with said card pool?

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By my oppinion of one month playing guy, Duelyst is a right choice. I came here from HS too, because its changing meta was too expensive for player like me, who dont give money for packs and everything else. In Duelyst it is better. Orbs has better drop rate of legendary and epics, you get better rewards in the en of the month, you can hit rank 5 with deck that costs 900 Spirit. At least try it and you will see it is good! :slight_smile: :smile_cat:

Rotating cards out is necessary in the long run to keep the game fresh.

Take a certain mana cost. There is currently a best-in-slot card for that cost. In order to make a card from a new expansion replace that card as the new best-in-slot this new card must be better. If it is not better people will just continue to play the old card that they already have in their collection. So with each expansion cards will have to become powerful which inevitably will lead to power creep, which also essentially makes older cards unplayable over time.

In my opinion the least bad solution is actually to force the rotation of cards with a current and a legacy format like HS has done.

If X is BIS for that mana slot…Then you add cards with different mechanics and synergies, NOT cards that are flat better. Common mistake.

Also, BIS is rarely possible if you’re balancing the game. At no point should any card be the best to put in X mana slot for every deck in the game. If there IS a card doing that (Do we all remember Doctor Boom, in HS?) Then it needs to be nerfed, not rotated out.

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I am also opposed to formats. Of course, I might change my mind in 10 years.
But right now I am really opposed to it.

I think there’s a good chance they’ll try very hard to not require formats.
As for guarantees, I think there are none.

Of course, if they split the formats over the same game content and such, it may not be all that bad…
2 ladders, 2 guantlets, etc. I can be king of ‘old’ and a noob in ‘new’. Could be okay actually.

But, I am hoping for no formats :slight_smile:

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Even if the old card and the new card will have different mechanics one of them will be stronger in a certain type of deck, one of them will be the new BIS for that deck and see play while the other one will not be played. Having two cards that are exactly the same power level is practically impossible in a game with stats based on integer values.

For example take the beloved Makantor Warbeast which is Magmar’s BIS for 6 mana. Suggest a new card that has exactly the same power level.

Still a bit new, as the title mentions, so…Haven’t even seen that card yet.

It is 6 mana 4/4 with Rush (Charge) and Frenzy (damages every foe around it)… OP

I can’t be sure (Again, I’m new) But that does sound pretty OP. So replacing it isn’t the best move, nerfing it is. IF it is OP, IDK for sure.

Makantor was just an example. Take any other card like, let us say, the Silverguard Knight which I would say is Lyonar’s BIS for 3 mana and an autoinclude. What card would be exactly equal to that one?

This is balanced I mean, because every Magmar deck is playing that, because it is one of cards around them Magmar is build. It is something like Flamewreathed Faceles or Savana Highmare in HS…

something beefy with healing synergy for ziran perhaps?

Perhaps. My point is when you get down to stats and actually try to express your idea in integer numbers there are limited possibilities for fine tuning and one of these two cards will almost inevitably end up as the stronger one over the other.

Dr. Boom was an extremely stupid OP card. But Duelyst has nothing that awful.

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