What if it literally copies your bloodborn spell and amplifies it’s effect for 2 mana
Argeon : +4 atk, general +1atk
Zir’an : heal3 to all friendly minions and general, general gains atk by x. x is the number of minions and generals healed by this spell
Kaleos : Move a minion everywhere and give it Backstab: +1atk
Reva : summon heartseeker for each unoccupied corner and give a friendly minion Ranged
Zirix : summon 2 iron dervish, put a Scion’s First Wish into the hand and change it’s cost to 0
Sajj : general deals double damage to minions, gains +2atk and negates all damage taken this turn, +1general atk(this one is permanent)
Lilithe : summon 4 wraithling near your general, all wraithling gains Deathwatch: gain +1/+1
Cassyva : deal 2 damage to a 2x2 aoe, if killed, spawn shadow creep to all spaces nearby (and the space itself) and give all shadow creep +1atk
Vaath : general gains Grow: +1/+2 (stacks), heal 5 to general
Starhorn : draw a card and reduce it’s mana cost by 3
Faie : deal2 damage to all enemies
Kara : All minions summoned this turn gains +1/+1, gain mana orb equal to minions summoned this turn, lower all minion cost in hand by 1 for this turn.