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Need help with aggro Faie deck

Im looking for decklists on a strong aggro faie decklist; no budget required just want something to send to my friend since hes returning to the game and wants to build aggro faie to climb ladder.

Thank you all in advance :slight_smile:

It’s basically a relic that i still have in my deck collection as the deck is easily half a year old and i haven’t used it for almost as long but i think it should still work decently well. Dasher + Courage is more of a fun thing and can be switched with better stand alone cards (especially courage is a very bad top deck later on) but a Slasher surviving with courage in hand basically means you win the game so the pay off is huge, and as long as you have a minion on board or a tiger in hand courage is always useful.

thats a good start, but im also looking for something up to date for my friend, although this is a great start thank you

There hasn’t been much support for that kind of build in the last 2 expansions. AB gave nothing useful and the only cards from UP that i would consider are Thunderhorn, Wild Tahr, and the Minion and the Spellsentinel. Vanar has been going heavily towards control with the last expansions so you could say that aggro Faie is an outdated playstyle design wise. It’s not getting any support anymore.

what would matter is also how large your collection is and/or the spirit you have available to work off of. You said budget, so that will add to the difficulty in playing of it. Crypto, Frigid Coronas and Shrouds are pretty standard I believe, but that’s all part of the Bloodborn expansion, which will either take grinding to be certain of getting, or ~$22 to purchase.

Also, at the moment, I’d be cautious about bringing people in depending on what country you/they’re from.

No no i said no budget; as in i dont mind spirit cost

Not even looking at @baharoth’s, I ended up with something pretty similar. I would say part of the thing with aggro faie is how much consideration do you choose to give the board? Also, how much do you want your damage to be coming from board burst and tempo compared to damage coming from the BBS.

Unlike Songhai and Magmar, Vanar doesn’t go about aggro in the same directly out-of-hand approach. Usually, they will nullify opponent threats while going hard to the face with a blend of BBS.

@baharoth and my deck are similar, but I would say Hailstone Prison is better than repulsor beast as it forces the opponent to play the card down again, wasting more of the opponent’s time and mana (and you play it for 1 mana cheaper). Downside is obviously against opening gambit minions.

These are starting points that you can use to experiment with and see what feels best for you.

It’s more than just opening gambit. Forcing the opponent to play the card again also means that you have to deal with the minion again next turn. So if your opponent played an Aymara you can remove it for one turn and hit him again, but if can’t kill then you have to deal with it again next turn. With repulsor the match will be over before the minion gets back into action. Repulsor also adds a small body, that isn’t much but it’s usually 2 more damage on the general. The big disadvantage of repulsor is against Songhai and to a lesser extent Abyssian and Vanar as they have movement tools to counter repulsor. Well thinking about it Lyonar and Vet also have ways to counter it but Magnetize and Astral phasing aren’t really played.

Ultimately i think repulsor vs hailstone is a matter of taste, they both have their strengths and weaknesses.

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