After the fiasco called Rise of the Bloodborn when I realized as a F2P player that spirit is essentially worthless since I can’t craft the new OP cards required to stay competitive, I left the game for 4 months in hopes something would change. I just heared today about Duelyst having a new expansion and eagerly reinstalled my client only to realize that it follows the same model as Bloodborn did. Why? Did the game suddenly became so popular that you do not need to care about the F2P players? What can I do with my spirit again if I have the cards and skins I want yet I am unable to use them to create the new ones? What if I am the kind of player who solely focuses on one faction and loves being competitive (was in the top 10 back in october) but now I am forced to open orbs which randomly give out cards I will never use? How does the game except to draw in new players when paywalls are getting erected each expansion now?
I remember when I first found Duelyst after quitting HS for a similar reason, I loved how generous the game was, it actually felt viable to grind your way to the top but then came the hidden orb nerf, then charging for previously free emoticons and now this.
I admit, I am actually surprised not seeing other complaint posts on the forum about this. I hated the “story” paywalls back in HS and it looks like Duelyst went down on that same path except without the pve content. Too bad.