New Keyword: Portal
Portal: A tile based effect that minions can move into. Friendly units can move through friendly portals, but this consumes a movement point.
Opening Gambit: Spawn a Portal on any tile. At the end of your turn, deal 1 damage to a random enemy on or near a Portal.
He commands magic far beyond his own understanding. They all do.
Opening Gambit: Spawn a Portal on any tile. Blood Surge: Spawn a Portal tile nearby.
A master mechanyst piloting his invention while using magics beyond his comprehension and all science. Ironic.
Opening Gambit: Spawn a Portal on any tile and under this minion. Blood Surge: Teleport all minions around this one to a Portal of your choice.
“What my Astral foe creates, I tear asunder; what he destroys, I will restore.”
Heralds (from Jaenis):
Herald of War
At the end of your turn, deal 2 damage to a random enemy.
“The first Herald came forth in an explosion of fire, bearing a coiled sword and hellfire shield…”
Herald of Famine
At the end of your turn, deal 1 damage to the enemy General and restore 1 health to your General.
“The second Herald coalesced into existence, declaring the death of crops everywhere…”
Herald of Conquest
At the start of your turn, spawn a 1/1 Wraith next to this minion.
*“The third Herald marched forth, commanding an army of wraithes…”
Gain +1/+1 per Wraith.
Herald of Death
Forcefield. Destroy any minion that’s damaged by this one.
“The final herald came, and the clouds began to break…”
Jaenis, The Void
Opening Gambit: Summon a random Herald on every Portal Tile.
“…and thus, as Jaenis appeared from the fractured skies, the world began to end.”
The goal was to create a keyword that interacted with the board more. So: Portals! Hopefully, this was interesting enough to create food for thought.