Since we’re all waiting on patch, I got thinking about some card ideas…
(NOTE: Last one was horrible. Never doing that again. Ugh.)
Theme: Cartography. Basically, get moving.
Common
Novice Cartographer
1 Mana
1/3
Gain +1/+1 whenever this minion moves to a new tile. (This means to a tile that this minion hasn’t been on in this game.)
"I always wanted to see the world. This wasn’t quite how I imagined it though.
A slower, cheap minion that gradually becomes a huge threat.
Rare
Bedouin Rider
2 Mana
2/3
This minion can move 1 more tile. After moving, gain +1 Attack this turn.
“I was molded by the sands, grew with the horses, raised by the sword, and yet you think you can challenge me?”
A card that’s good for extending your reach, as well as trading in earlier turns.
Epic
Stampeding Takin
4 Mana
3/5
Gain +1 Attack per tile moved this turn.
“And then I saw over the mountains, a group of stampeding takins…the whole village was gone soonafter.”
How would this work with Flying? Well, when you click on a Flying unit to move it, you will notice an arrow and line from the minion to your destination. Count those tiles. Otherwise, just a fun minion that capitalises on you moving this minion.
Legendary
Lanius, Scion of Skies
6 Mana
4/5
Flying. Your General has Flying.
“You only exist because I allow it, and you will die because I decreed it so; I am the Scion of Skies, and all shall know my might.”
A fun card to say the least, but the Flying goes away if this minion is dispelled, potentially screwing your General over. Still, opens up more tactical choices for players.
I’ll be working on pixel art for Bedoiun Rider, so stay tuned!
–RyanH.