The combo is super cool and is really not a problem. Aoe shuts it down pretty hard, even just skorn killing all the larks and keeping skywings from hitting twice is enough.
The only problem is when you go off turn one as player two before most AOE is possible. There is less then a 5% chance of that happening, and even then stuff like grasp, tempest, ghost lightning will do the trick. While the chances to get the cards you need go up drasticly each turn to the point its unlikely to not have it by 6 mana, this is not a problem at that point because it is eating up hand, replace, and deck slots, and is fairly easy to answer.
The deck is powerful and meta relevant if your loosing to it, its either extreme luck on your opponents side, or entirely your fault as you failed to tech for it.
I find it funny that the songhai player who has Zendo and Eternity painter, two infuriating cards, one of which is a solid answer to the combo barring that 5% chance it happens to early, is the one complaining. Pretty much all of songhai is less fair then this combo. If he isnt running ghost lightning, skorn, or the like thats his fault not Azures.
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Azure is great and the backbone of the archtype, but it is not to strong.
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All that being said, even though it is somewhat rare, the turn one explosive turn is a problem. There is a way to solve this problem without actually nerfing the combo. Make Skywings effect only work on cards summoned near by it as this would prevent excessive globe chaining while keeping the combos power relevant. Either that or changing its mana cost from 0 to 1.
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While Songhai are currently not overpowered, they certainly have been before, and the fact that they play solitaire that ignores the board and doesent have counterplay is a problem. Currently the most broken card in Duelyst is Eight Gates. Not because it is overpowered, but because it is completely uncounterable, out of hand damage, that can OTK someone while having no board and not using the board. Thats a combo deck thats a problem, not Azure. It’s always Songhai, or some combination of songhai things that are broken. Sometimes because it’s overpowered, but usually just because it’s uncounterable and toxic.

