The new expansion is soon upon us. I am a bit excited as to what is coming. I wonder what new things are in store. That said, I was wondering if we will ever see some of the other interesting mechanic from other game maybe in the future of Duelyst. For example:
Kicker (from MTG): Maybe minion or spell that when cast will empty the mana pool and the effect will be variable based on how much extra mana was emptied.
e.g. Iceburn Naga 3/3 (4) Kicker / Opening gambit: Deal X damage to nearby generals / minions per kicker cost.
[So if you cast it with 5 mana still in your pool, it will be 3/3 dealing 1 damage to all nearby general / minion. If you cast it with max 9 mana in your pool, it will be 3/3 dealing 5 damage to all nearby general / minion]
e.g. Diamond Rejuvenator 4/4 (4) Kicker / Opening gambit: Restore X health to your general per kicker cost.
[So, at 4 mana, it does nothing. but at Max mana, he can potentially restore 5 health]
What do you guys think? Of course, it need to be balanced, but this will provide card option that can be relevant until end game.