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Maybe a Trial and Destiny Rework or/and Nerfs?

Thank you. This is what I am talking about. Idk why people tried to underestimate certain trial/destiny cards. There are cards that indirectly fulfill the conditions hence making them a lot better than what it is intended.

In his defense those cards aren’t the intended to work with trial like that those are unintended side effects of programming or a bug. You can’t count what is happening as normal.One two things are going to happen

  • They fix and it goes back having to play 9 to 12 awkward Magmar buffs in your deck to complete this trial

  • They leave it as is but they up the amount buffs to complete the trial.

When in the first couple days when people didn’t realize that other things where trigger the trial it wasn’t being finished by T2 or T3 using just buff spells.

My suggestion for Strategos’s Destiny should rework to “Destiny: Promote other friendly minions at the end of your opponent’s turn”. This so-called nerf will make Brome destiny player be more careful about placing own minions. Also, this can give an opponent some wiggling room to answer coz’ their has only a turn to prevent high rolling promote effect from happening.

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