So I typically have played a structure vet and that went all right, but it wasn’t great, but now with the Unearthed Prophecy I tried a structure vet and it performed about the same, maybe a little worse.
Now I’ve built a mid range, I really don’t like calling it control but it has some control qualities (good amount of removal, and mid/late game plays), as well as some flooding capabilities (Sirocco for some pressure, and cataclysmic fault to create a lot of dervishes). It’s mostly a more mid game deck, with early game strength. I’m at rank 13 now and would be higher but AT&T seems to love to crash at the most crucial moments in games (excuses I know, but that’s what I get for having super basic DSL).
I could use some feedback on improving the deck. What cards should I replace, add more of?
Some things I’ve noticed about more niche card choices in this deck
Superior mirage to me is pretty helpful with enemy minions who have powerful effects like Sunforge Lance, which ended up putting my general at 8 attack.
Autarch’s gifts is niche like Mirage, but still helpful nonetheless. Getting an oblivion sickle is good for this deck, and any attack boosting artifact helps for removal. But sometimes I feel it isn’t necessary, because of the 3 falcius and Wind Strikers.
Feed back is welcome and appreciated.



