Duelyst Forums

Is it the end of duelyst?

Although the title is a bit over dramatic I do agree with kevin on this “dooming” feeling that this meta, as it is right now, is giving. I hope and believe won’t last too long, and I hope nerfs will come specifically on the Mythron cards rather than the Core or older expansion ones.
I think its fair and not too early at least to acknowledge that something is wrong.

I have an entire deck of removal and tech.

Do you win often?

I’m not the best player, but I’d say the deck is doing well.

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The problem is removal and tech are not wincon, and in the fresh meta everyone everyone except you is experimenting with wincons.

EMP counts as a wincon. Not gonna discuss the details of the deck, I wouldn’t like to see it on the ladder.

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I’m a silver type of guy, but I noticed it too. Magmar was the only faction that consistently ran removal. I only saw BoA about 5 or so times, and Chromatic Cold or OBS even less. Losing to such decks made my 3 Sun Blooms and 3 Martyrdoms look really stupid.

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My feeling is that the whole Trial and Destiny mechanic is bad from a design standpoint for several reasons:

  1. It provides a solitary game winning strategy
  2. It kills other viable control decks
  3. It limits design space
  4. It transfers a lot of success rate to deck building exclusively

I could provide more detailed discussion on all these points, but I think they are very clear.

I didn’t play that much, so I can only tell my preliminary feelings. But if T&D cards are so problematic I hope players will just get bored of them or even that CPG will rotate them out soon. I don’t think they will be missed that much and the expansion could be better without them…

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Exactly this. The whole expansion would have been a lot more fun without the T&D cards. I guess we will always have a “non-T&D mode” to play in Gauntlet.

i want you all to understand im not really bashing this game i want to see duelyst keep going for many years to come its just the power level seem to be reaching high levels makes me wonder if future expansions can curb this “fast paced” game… control doesnt seem like control if stuff are uninteractive

I really like the idea of the mechanism but I find it difficult to argue this point, at least with their current implementation.

trust me, control is very much alive

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Just out of curiosity what control decks are you talking about?

You can’t hold a games longevity to it’s uniqueness even if it is the best/only version of a tactics + card game on the market. Look at tribes Ascend or Dirtybomb. Both are completely niche fps games that have unique mechanics on to themselves. I have yet to play other games that feel like either one does. Tribes died because the devs at Hi-Rez devs pushed some harsh freemium scheme and abandoned ship instead of fixing it to work on smite and later paladins. Dirtybomb is currently dying due to lack of proper dev transparency an the introduction of changes that fundementally changed the game(kind of like the 2 draw backlash). The game is still good. Most fun I’ve ever had with an fps, but it’s bleeding players and community members like crazy. Planetside 2 is another good example of a truly unique game getting left in the dust.

Anywho, despite all this rambling about dead/dying fps games I don’t think duelyst is anywhere but cautiously stable. I’m just saying it can happen to any game if enough problems arise.

I agree with you on most of these points, and i would definitely prefer a much slower more tactical meta however even if CPG continues down this path (which seemingly they will because i feel the meta has just been getting faster and faster overtime) it wont spell the end for duelyst purely a significant change. The playerbase will adapt or leave and new players will come.

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Reminds me of another card game called Alteil that I loved way back when but ended up dying because it had no exposure and was just that niche of a card game.

sometimes i wonder if kevin is actually a double agent working for faeria to promote their new expansions by talking shit in other ccg forum threads. Not funny after 3 years, sorry kevin.
Also don’t pull the “im not talking shit about duelyst” card. You clearly named your thread in a derogatory manner. Did I mention how inconsistent you structure your reasoning and examples?

look, don’t start off like that. No one takes salty commentaries on the game seriously.

it has been this way since forever.

It’s not even been a week since the expansion. Your intervals between each “nerf” and “buff (mainly for zir’an)” threads are so short I think there’s more than 1 Kevin being salty at the game.

no, everyone has a say but you have to actually make sense.

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lol nitpicking i see… i wasnt gunna make a post like this cause i suspect someone would come at me like this. dont take anything i post too serious. i will forever love duelyst nomatter what its just the foreseeable path. not all games would be fast paced but the “achieve this you autowin” path is just whats concerning to me. im thinking ahead like two years from now i wonder how things would be. i know talking like this doesnt make sense to alot of people but like most of my threads when that time come ppl will be like you know this guy said it months ago. So the purpose of this was to raise awareness for the direction of the game so the devs can find ways so as it doesnt go all downhill or attract only a certain type of player. Ye i think the title may be wrong but i know the risk im taking when i make post like these in this community and i gladly welcome it

wow this sounds a lot like duelyst. and kevin even gets his 50 card deck lmao.

I’ve got a control vanar brew of my own that’s working out pretty nice. Maybe it’s more ramp, and it definitely relies on controlling the tempo, but it’s based on efficient 2-for-1 answers, so I think I can call it control.