Not being able to concede while the enemy is performing lethal can get annoying considering the animations can be quite lengthy, especially if there are multiple minions and spells involved in the process. I’d much rather not watch myself get killed and do it myself and concede. It’s just an unpleasant feeling not being able to get out of the game you definitely lost when you want to. Sure, this unpleasant felling only last few seconds but still. HS had the same problem and they got it fixed, hopefully it’s within the engine’s limits to do it here as well.
I know this isn’t a big deal and that I might appear overly sensitive but I still wanted to talk about it. I also know that I’m not the first nor the last person bringing it up.