Maybe add some Zureals if your opponent kills some for you? Nether Summoning might also fit if you want to go full meme.
Infinite Sarlac deck - is it possible?
Watch “Duelyst - Sarlac Meme Deck” on YouTube - https://youtu.be/YU3muZj_OME
Edit: appatently countered incredibly hard by metamorphosis + spirit harvester, but L’kian isn’t always so generous (hmmm, but what deck could take this combo?
Artifacts I guess)
Oh, thanks, I will!
This is actually my favorite deck to play right now. Here’s my version of it:
[Chumbawamba]MTozMjMsMjozMTQsMzozMTgsMTozMjIsMzozMjYsMjozMzksMzozNDAsMzozNDEsMjoxMTA4NSwzOjE5MDQ1LDM6MjAwNTcsMzoyMDE2NiwzOjIwMTk5LDM6MjAyMDEsMzoyMDI0MywyOjIwMjU3
I make occasional changes from time to time depending on how frustrated I am or memey I want to be. (typically, I’ll reduce blood echoes or consuming rebirth for more powerful cards if I’m tired of drawing them at bad times; it happens a lot).
It’s a very good deck with a very powerful late game. I typically just try to survive long enough to make a big board or hit 9 mana before I start to win. Typical win conditions are dropping a Shadowdancer on a board of 6+ Sarlaccs and Gors or 9 mana Desolator, BBS, Desolator plays (killing your own Desolator to play it again).
Wow, even lurking fear. Memes united O_o I like it!
You can certainly make something like this work:
It’s a variation of my eternal army deck, I really think trying to force both echos/consuming just is not a great plan, but just echos goes a really long way.
Echos or Skorn+Grimwar will do some very scary things. Skorn+Grimwar or Dancer is also pretty scary. Of course echos can just serve as a field multiplier, or a way to undispel things. Combine that with some dying wish synergy to help flood and provide card advantage and you have something that is pretty effective.
Lurking is only usable because of Nekomata. It can speed up the deck tremendously to a point you’re basically hand dumping sometimes. Nekomata ensures you can replenish your hand more easily especially if you use Blood Echoes with one on the board when your hand is empty.
You’ll note Gor is in my deck too. He’s there to make Blood Echoes get more value and help Consuming Rebirth be less of a dead draw. If I don’t have 3 + Gors on the board, or a Sarlacc to target, I can and will make more Gors.
Can you tell about those “occasional changes” ?
Is it really consistent with these 2 x “one of” ?
Anyway, looks more fun than usual Undying ones, gonna give a try.
Tried Unseven ?
I will reduce Consuming Rebirth and/or Blood Echoes to make room for more utility Dying Wish minions like Ironclad (which is actually far more useful than you may think) and Reaper of the Nine Moons. To be honest, I’m sure I could find better replacement, but I’m strictly keeping with the theme of Dying Wish.
Going off of what I said in just a second ago, those “one ofs” are more utility cards that aren’t truly needed for the deck to win. Ironclad is an “oh shit” button that can stop Mechazor or other nasty critters if I can’t find or use other removal. Reaper is more offensive, typically providing 5 face damage before getting hit by Blood Echoes for super value or just dying for its own effect.
Fun fact, I used to run more Reapers instead of Vorpal Reaver, but found that Reaper frequently didn’t deliver enough to justify. Reaver on the other hand can be a win condition if your opponent can’t clear it. Even if they do, the Wraithlings may give you lethal as well if you have a Shadowdancer to play.
Back on track, the only time the deck isn’t consistent is if:
- I draw too many Lurking Fears but cannot find a Nekomata
I will either fall below the curve for too long and lose, or even with replacing dead cards, not be able to find my engine and stall. - I fill my board with Sarlaccs and Gors but cannot find a Shadowdancer or Desolator to keep me alive.
Unseven was in the original make of the deck, but performed horribly. His body is far too weak to justify his effect. Even then, I frequently have games where he won’t generate much value because I can sometimes completely dump my hand if I want to. If the deck’s curve was pushed up more (more Reapers and maybe a third Reaver), his effect might find more use.
ALSO, worst case scenario: he dumps a Desolator or Nekomata on the board while my hand is still healthy. If they die too soon, I’ll over draw and lose very important cards while also losing my ability to sustain myself late game.
Final note about the deck: Sunbloom and EMP are your worst enemies. It’s very hard or impossible to come back from one of these if they hit at opportune times.
Thanks for the reply. I’ll test it no matter the “risks”, I’m safe home (=Diamond) for a week now and have to keep me busy/entertained while doing quests. Nothing to lose 
Don’t forget you can use echoes and rebirth on Nekomata, Desolator and Mindlathe targets.
Also use them to “un-dispel”.
My hate for EMP started when I tried doing Sarlac decks
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“No”
-EMP
15chars
Wow. Aggro Dying Wish Lilithe and I thought I had the most obtuse deck ideas. Bravo my good man.
I certainly would not describe it as aggro, it’s a combo deck, spends time building an immortal field and then caching in on it. It has a low curve with accelerated dying wish, but nekom/Desolator keep your hand topped off.
As much as I’d like to support Sarlac swarming, I can only recall bad memories about it. However, my constructive opinion is that Primus Fists might be a good staple to expend the use of early sarlacs.
What is the win condition of the deck? 
hmm I thought of it as more of a Drogon Vaath sense. go face with everything, blood echoes (as u probably haven’t lost much) and soul grimoire for the burst. 17 damage with just 3 minions. only goes up as more sticks.
@longshot405, @deathsadvocate, @divinedevek, guys, thanks a lot, you made my dreams come true!
Magmar is especially vulnerable to this deck. Plasma storm and natural selection are of no use!
I had some really nice games with these decks)
P.S. How did I not manage to get that sarlac could be a part of dying wish deck? It’s a mystery.
P.P.S. Just got another Abyssian ribbon with @longshot405’s deck. It means smth.
BTW, is it just a theorycrafting draft or did you test it?
With curve being so low, and not so much dying wish minions, isn’t it better to substitute Lurking Fear with…basically anything? While playtesting this I found out that Lurking seems to be not really needed.
Also, is Jaxi actually good? It conflicts with Gors, btw.
I have started putting in the work to test it, and I have tested the Eternal Army deck it is based on extensively.
Jaxi is a great turn one play, a dying wish minion, provides two bodies for death watch, and his ranged half is cresendos favorite target. Its a mainstay in my eternal army deck.
The deck has a ton of dying wish, and is very good at maintaining card advantage. The deck needed another turn one play to go along side jaxi/gor and Lurking Fear was a fairly natural pick to help accelerate the deck. There are not a lot of other turn one plays the deck would be interested in, next best choice would probably be inkling surge as you can use it for a turn one play in a pinch while always being a great card later on.
Edit 1:
I may be cutting cresendo in favor of Shadow Dancer. If I like that change, Jaxi may end up going.
Ephemeral shroud is another option instead of jaxi/lurking, as is the crypto/furosa/inkling package.
But so far I like both jaxi/lurking and have been playing it a bit in the top 10.
Edit 2:
Nekoma and Lurking have both felt a bit slow, swapping them for inkling and void hunter which achieve about the same affect while being quicker and more versatile. They provide an actual lower curve rather then an artificial one with roughly the same draw power, and as always its nice to have actual digging power for combos rather then an awkward tutor.
Edit 3
Traded Void Hunter and Jaxi for Darkfire Sacrifice and Vorpal Reaver.
Card advantage has not been an issue, and the deck lacked any early threats before its 6 mana combo turns meaning it was really easy to get snowballed. Darkfire Sacrifice, and Vorpral Reaver help speed up our clock and give us an alternate gameplan, which also makes desolator and dancer much more efficient. Without cresnedo, and the abundance of ping, jaxi wasnt pulling his weight anymore.
I’m trying to tailor your deck suggestion to my needs. I still use consuming - it makes echoes much more effective.
Card draw is an issue for me, so I keep Nekomatas (maybe it’s an issue cause I have less desolators).
A recent game in gold was fun. I managed to get 12 sarlacs=2 out of hand sarlacs+consuming+2x echoes:
Ended a game with a flashy skorn combo:
Me happy 




