I think all ‘If anything is healed’ effects should be changed to ‘If a friendly general of minion is healed’.
There already is Sunforge Lancer and with the next expansion Lyonar gets Gold Vitriol which have this effect and they both punish enemy healing in addition to synergizing with Lyonar’s own healing effects.
Sunforge Lancer is run in every Healyonar deck because it is good on its own even without the enemy running any heals (and we will see about Gold Vitriol). So the additional benefit of shutting down enemy heals and effectively turning the heals of your enemy against him comes at zero opportunity cost. This additional effect is free lunch which due to balancing should not exist. If CPG thinks that there should be a way to shutdown heals additional effects like ‘If an enemy general of minion gets healed…’ should be printed which comes with the opportunity cost of taking deck space and being bad against decks with no heals.
Giving Lyonar a free way to shutdown enemy heals is especially bad since healing is healthy for the game because it adds strategic depth and counters mindless face rush decks.