Who is Doomsayer you ask? Here you go.
I’ve always found this card so interesting. It’s design it of acting like a delayed board clear if undealt with is so appealing to me. For you who never played the game, this is how the card basically functions:
- you play it at T1 to prevent enemy from developing their own minion and as such are getting the advantage against aggro decks
- you play it during midgame/late game on an empty board in control matchups to prevent an enemy from playing that one specific card for a turn
- you play it slow decks, (notably combo ones) as a form of board clear by playing the card together with what is basically a global Tremor (yes, that card still exists).
- you play it against stronger board despite having some board yourself to act as a quasi-provoke.
Now I’m sure there are more ways to utilize the card but this should give you the general idea of how it works. The point of the thread isn’t to discuss Doomsayer but instead how would a card with such effect work in Duelyst and does it even have a place in the game to begin with? What changes to it would have to be made to compensate for the existence of the board while still going with the theme of it being a zero attack minion that acts as a delayed board clear?
I’m really wondering how people feel about this card’s effect being applied to Duelyst, both the ones who are just now hearing of it and the ones who experienced it first hand in Hearthstone.