Duelyst Forums

How do you feel about Trial and Destiny? (Poll)

Someone made that but that as an alternate wincondition, it has an incredibly powerful power play which doesn’t kill you but instead puts you in a situation where you can’t win.

u must b a magmar main, cause u naturally selectively read :open_mouth:

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No, I perfectly understand what you mean. You want Duelyst to be a game reliant on counters where a specific deck is stronger against another specific deck. Such a game would be devoid of strategy and would eventually become a metagame where the entire extent of gameplay would be predicting what kind of deck my next opponent would use. It seems like it’s you who failed to understand what you’ve said.

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I think the mechanic could be fixed by making the trials replaceable, starting in your opening hand, but taking up a card slot in your mulligan. It’s obviously very similar to hearthstone’s quest system, but it would let you replace the trial if it’s bad in the match up, but reduces your hand size to compensate.

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I’m on the fence with these new cards, I didn’t expect them to be all balanced but it seems the ones with the best destinies are the ones with the easiest trials (not counting the Wanderer for obvious reasons, and not Hate Furnace as I’ve not seen it in action at all). Past that I think the mechanic can be interesting but seeing the results, I’d be happy if this wasn’t in the game at all right now, cause my fence has spikes and it’s very uncomfortable. Fine tuning is needed, but probably not full blown nerfs. I guess if everything could be like Oak it could make an actual alt win-con that still requires skill to be played.

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not sure what game ur playing, a lot of games are decided before the first turn is played

The mechanic itself is great, I think a rework on the numbers would be desirable though.
I don’t like the absolute irreversibility of the effect.

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Those games have coin flip metas which are worse.

the only time rock, paper, scissors format have been done well was 2014’s triangle meta in YGO.

Shaddolls beats Burning Abyss
Burning Abyss beats Qliphort
Qliphort beats Shaddolls

Burning Abyss was actually the best in that format because it had a fairly even Shaddoll match up but it beat Qliphort.

Games that are decided before the first turn aren’t fun to play because you already know who will win and in triangle format’s case it was an incredibly skillful format so you wouldn’t already know who wins.

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How do you feel about Trial and Destiny ?

Nothing new under the sun, mechanic is at least 10 year old, maybe a bit disappoint about that. Would have loved something fresher.

But they put back Unranked so © “I got that goin for me, which is really nice” ™.

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I guess I should have said matches, like this already occurs in duelyst

Understandable that a lot of meme decks auto lose but those are decks that see little play.

Perhaps, but why should it be taken to the extreme? If you want boring games where the outcome can be predicted from turn 1, I guess Duelyst is not for you in general.

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like i said, slight advantages are ideal, unless ur playing mirror decks, one deck will always have an advantage over the other overall

You have to be kidding me. You asked for a Trial and Destiny card that specifically negates Destiny effects, and you call that a “slight advantage?”

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this thing has been inbuild in thegame for ages. Magmar always countered Abyss, Vanar counters Magmar and Abyss counters Vanar(kinda)

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Magmar fucks over Vet
Vet fucks over Songhai
Songhai fucks over Magmar

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and then there is lyonar who fucks over everyone and gets fucked over by everyone

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What an orgy.

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r34, indeed…

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the advantage would be determined by the trial needed for the destiny to be negated as well as what kind of trial destiny deck is being used, some trial destiny decks would be higher risk higher reward depending on how much u rely on the destiny, some relying more on extremely niche cards, and vice versa for the anti destiny, while u could alternatively go lower risk without an extreme answer or die fast deck

could create a wider spectrum of decks played rather than play top tier destiny decks, or try and play some kind of counter deck