～ Ｉｎｔｒｏ ～
Before getting into it, it’s important to understand what is a cycle card. It is basically a card that replaces itself for another card. Not to be confused for the replace mechanic where a card is returned to your deck. A cycle card when played is removed from the deck and a new card comes into it’s place. Best example of this are all those 1 mana spells that do something and also draw you a card, out of which Sphere of Darkness being the strongest due to it having a really strong effect attached to the cycle mechanic. Dreamgazer is different because you don’t play it to cycle it but rather replace it and rather than Dreamgazer returning to deck, it is removed from it and comes into play, essentially working as a cycle card.
The idea behind this whole concept is to thin out your deck ie to get the effect of running less cards than you’re required in order to improve the consistency of drawing good cards like your removal or win conditions. 39 cards per deck is a lot, I don’t think there’s a deck out there that really wants to run the whole 39 cards but they must because it’s a game rule that needs to be followed. So if it’s possible to cheat that fact in the factions that don’t have the tools to do it with spells, why not do it?
～ Ｔｈｅ ｐａｓｔ～
Before discussing the card at it’s current state, it’s important to look back at how it was at it’s strongest. It basically had the same effect, but it was a 2 mana 2/2 instead. Now, the card got nerfed somewhere around the time I just started playing the game so I didn’t get to experience it first hand all that much. However, I do remember that it was in every single deck simply because it cycling combined with a noticeable free body was just too good of a deal to pass up, especially on turn 1.
People nowadays play a 2 mana 2/3 as their average turn 1 opening play, what used to happen is people playing a 2 mana 2/3 and a 0 mana 2/2. Even if you weren’t playing the game during that time it’s easy to understand the implications of it.
～ Ｔｈｅ ｐｒｅｓｅｎｔ ～
Card is dead. Couldn’t be deader. I think I know a single person that still runs it but I’m not too sure about that either. Hell, it’s not even run in swarm decks where the card is a perfect fit. Last time I’ve seen the card being run is in Addi’s mega disgusting low curve aggro swarm in pre-Skorn era. And I can’t help to wonder why? Other than it working really well in swarm decks, especially now when Skorn is nerfed, the card still does the job of thinning out your deck and when played on turn 1 it still has the potential to contest mana tiles and to help your general trade into 3 hp targets.
Does it being a dead card when replaced into such an awful thing? Are Skorns, Bloodtears and Cassys really that common to render it completely useless? When it comes to turn 1 where the card is the strongest, the only thing that really kills it is Bloodtear. Is paying 2 health for a free card, cycle, and the potential to have easier trades and grab the mana tiles not worth that risk? And in midgame, is it really that bad if the card gets removed anyway? Outside swarm decks, It’s main job in the midgame isn’t to serve as a relevant body in the first place. Hey, when it comes to Cassy, if you’re playing as her you can ping the little guy yourself in order to generate a friendly creep.
～ Ｃｏｎｃｌｕｓｉｏｎ ～
What the fuck? What am I missing here? Why is this card not played? It’s a cycle card with an upside for god’s sake and it’s negative sides don’t seem that awful to completely bury it. Even when the card was strong, you still didn’t like drawing into it and I doubt that replacing it midgame gave much larger board presence than it does now and it still was arguably the most broken card of that time.
Now, I’m not a good player, far from it. But am I really that bad so I can’t see things clearly? It’s also important to mention how I didn’t actually try out the card for myself because I don’t own three copies of it so all of this is can be interpreted as me talking out of my ass. But god damn, I had to say something because this just doesn’t sit well with me. Is someone here who actually played the card recently, or at least played it post nerf at some point so I can hear their opinions, those are the ones I care about the most.