Angelic Shroud
5 Mana Lyonar Artifact
Whenever anything would be healed for more than 1 hp, halve that number rounded down and heal for the halved value. Then heal for that halved value again.
Angelic Shroud
5 Mana Lyonar Artifact
Whenever anything would be healed for more than 1 hp, halve that number rounded down and heal for the halved value. Then heal for that halved value again.
Harbinger of Decay
2 Mana, Abyssian Minion
1/5
Minions and Generals cannot heal. Deal 1 damage to each General at the end of each turn.
Keshrai Quickblade
3mana songhai minion
3/3
Whenever enemy general takes damage, deal 2 damage to a random enemy minion.
Vampiric cleric
4 mana
3/6
When ever a friendly minion is damaged; steal 2 health from the enemy general.
Also you mean
1 mana
1/1
Rush
Right?
Gosh that stat and ability is literally autoinclude 3x
Heaven’s Judge
7mana Lyonar spell
If your opponent stole general health by any means, execute enemy general by law.
NO STEALIN’
Money Launderer
5 mana
4/7
All damage and healing during a turn is prevented and done at once at the end of each turn.
Generosity
Lyonar
9 mana Spell
Restore the Enemy General to Full Health. Summon all friendly minions destroyed this game nearby ANY General. These minions activate Opening Gambit.
Disintegrate
Vetruvian
9 Mana Spell
Destroy all enemy minions and do 5 damage to the enemy general for each one
Flamewreath
Songhai minion
3 mana
7/7
Sentinel; spell cast
When this card is flipped; use your next 3 mana.
Whenever a minion is summoned; (doesn’t have to be from action bar) deal 2 damage to the enemy general.
Whenever opening gambit or bond is activated; deal 2 damage to the enemy general.
Purifier
Abyssian minion
3 mana
1/5
Sentinel: spell cast.
When ever a spell deals damage restore that much and deal that much to the enemy general.
Name sounds like Lyonar minion, honestly.
I want to trigger phayze
Corruptor
3 Mana Neutral Minion
2/3
Disable all sentinel activation
Scarlet Illusionist
3 mana, 3/3
Sentinel: spell cast.
This sentinel is a 7/7 when before transforming.
Nooooo countered all my ways of countering cards.
Void Gaze
4 Cost Ability
Abyssian
Dispel and then kill all Sentinels in play. Summon a Void Watcher on the space of each sentinel killed by this ability.
Void Watcher
3 Cost Minion
2/2
Sentinel - This card does not transform.
When this minion comes into play it gains +x/+x where “x” is the number of Sentinels that have died this game.
Frigid Mantis
Vanar vespyr
3 mana
2/5
Sentinel: Spell cast.
When this card is flipped; negate what flipped it, and if you do; put a copy of that card in your action bar, it costs 1 more.
Plague Gnat
4 Mana Abyssian Minion
1/1
Rush, Frenzy
When this minion damages another minion, destroy it.
A Creative Spell
3 Cost Songhai spell
Destroy all minions that are not original ideas from the dueylst forum’s users.